gzdoom-gles/tools
Christoph Oelckers f8bdceab38 - Fixed: The automap code had the check for rotation reversed.
- Changed type PClass::FreeIndices to TArray<unsigned int> because that's
  the type of the indices.
- Fixed: makewad.c needs __cdecl for non-Windows builds.
- Fixed: FinishThingdef didn't check whether the WeaponClass pointer in
  AWeaponPiece was a valid name.



SVN r133 (trunk)
2006-05-20 09:16:08 +00:00
..
dehsupp - Updated Jim's Makefile.linux. 2006-05-09 21:30:31 +00:00
lemon - The game is now free of leaks up to the point just after the wads are loaded. 2006-05-09 00:02:37 +00:00
makewad - Fixed: The automap code had the check for rotation reversed. 2006-05-20 09:16:08 +00:00
re2c - The game is now free of leaks up to the point just after the wads are loaded. 2006-05-09 00:02:37 +00:00
xlatcc - Updated Jim's Makefile.linux. 2006-05-09 21:30:31 +00:00