gzdoom-gles/src/g_statusbar
alexey.lysiuk 59f09d4893 - move setting status bar defaults to proper location
BaseStatusBar.Init() method isn't suitable for this because it will override SBarInfoWrapper setup done in native code

https://forum.zdoom.org/viewtopic.php?t=66676
https://forum.zdoom.org/viewtopic.php?t=66339
2019-12-18 15:40:39 +02:00
..
hudmessages.cpp - improved handling of HUDMSG_TYPEON 2019-05-04 13:26:36 +03:00
sbar.h - added ability to force internal alternative HUD 2019-11-26 15:45:18 +02:00
sbar_mugshot.cpp - fixed handling of the "ouch" face. 2019-08-09 09:58:40 +02:00
sbarinfo.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
sbarinfo.h - added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars. 2017-05-05 19:32:37 +02:00
sbarinfo_commands.cpp - fixed wrong display of Hexen AC for SBARINFO 2019-12-01 10:30:06 +02:00
shared_hud.cpp - added ability to force internal alternative HUD 2019-11-26 15:45:18 +02:00
shared_sbar.cpp - move setting status bar defaults to proper location 2019-12-18 15:40:39 +02:00