.. |
asm_ia32
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asm_x86_64
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fragglescript
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- this wasn't saved for last night's commit.
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2016-02-15 09:25:48 +01:00 |
g_doom
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g_heretic
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
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2016-02-15 02:14:34 +01:00 |
g_hexen
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
g_raven
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
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2016-02-15 02:14:34 +01:00 |
g_shared
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g_strife
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- this wasn't saved for last night's commit.
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2016-02-15 09:25:48 +01:00 |
intermission
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
menu
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oplsynth
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- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
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2015-12-31 23:03:53 +01:00 |
posix
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Enabled zoom window button on OS X
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2016-01-31 10:42:16 +02:00 |
r_data
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- some more portal preparation .
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2016-02-14 16:26:27 +01:00 |
resourcefiles
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sfmt
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sound
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-13 14:56:03 +01:00 |
textures
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thingdef
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
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2016-02-15 02:14:34 +01:00 |
timidity
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wildmidi
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win32
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- fixed a few 64-bit warnings.
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2016-02-13 13:37:28 +01:00 |
xlat
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zscript
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
__autostart.cpp
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actionspecials.h
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actor.h
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actorptrselect.cpp
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actorptrselect.h
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Merge branch 'master' into gonesolong
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2014-12-21 21:15:11 -06:00 |
am_map.cpp
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
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2016-02-15 02:14:34 +01:00 |
am_map.h
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- changed automap initialization so that static data only gets initialized once upon startup instead of each time a level starts.
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2010-12-12 17:54:10 +00:00 |
announcer.h
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|
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autosegs.h
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Enable running when built with Clang's -fsanitize=address
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2016-02-05 16:04:50 -06:00 |
b_bot.cpp
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
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2016-02-15 02:14:34 +01:00 |
b_bot.h
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b_func.cpp
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b_game.cpp
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
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2016-02-15 02:14:34 +01:00 |
b_move.cpp
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- separated FCheckPosition and its FPortalGroupTable substructure into its own header because this was creating too many dependencies on other headers with FCheckPosition in p_local.h and FPortalGroupTable in portals.h.
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2016-02-15 13:40:31 +01:00 |
b_think.cpp
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
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2016-02-15 02:14:34 +01:00 |
basicinlines.h
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basictypes.h
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bbannouncer.cpp
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- Switched to a genericly extensible representation for userinfo.
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2013-05-12 18:27:03 +00:00 |
c_bind.cpp
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c_bind.h
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c_cmds.cpp
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c_console.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
c_console.h
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c_consolebuffer.cpp
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c_consolebuffer.h
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c_cvars.cpp
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c_cvars.h
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c_dispatch.cpp
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
c_dispatch.h
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|
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c_expr.cpp
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
CMakeLists.txt
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cmdlib.cpp
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- Fixed a wrong linux macro in an ifdef.
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2015-04-02 13:18:37 +02:00 |
cmdlib.h
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|
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colormatcher.cpp
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- Turned on warning level 4 just to see what it would produce: a lot of
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2006-12-21 04:34:43 +00:00 |
colormatcher.h
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|
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compatibility.cpp
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
compatibility.h
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configfile.cpp
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configfile.h
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ct_chat.cpp
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d_dehacked.cpp
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d_dehacked.h
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- Be stricter about types accepted by spawning functions.
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2010-04-03 04:07:17 +00:00 |
d_event.h
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Added recordmap for recording demos from console
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2014-11-01 17:47:29 +13:00 |
d_gui.h
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Added support for Command/Meta key
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2014-08-03 12:18:15 +03:00 |
d_iwad.cpp
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Added support for GOG paths
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2015-08-28 19:14:25 +02:00 |
d_main.cpp
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d_main.h
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d_net.cpp
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d_net.h
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- Fixed: Part of Net_CheckLastReceived treated Net_Arbitrator as a node number rather than a player number.
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2015-02-09 20:16:57 +00:00 |
d_netinf.h
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- Added support for the original games' player translations, including Hexen's table-based ones.
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2010-03-06 02:51:23 +00:00 |
d_netinfo.cpp
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
d_player.h
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- split up PClass::Derive and its child functions because part of them is also needed when initializing an inherited native class with the properties of its parent - but calling the base version in PClass is not possible.
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2016-02-10 00:17:00 +01:00 |
d_protocol.cpp
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d_protocol.h
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d_ticcmd.h
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decallib.cpp
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decallib.h
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- Update scripting branch to trunk.
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2012-07-14 03:04:41 +00:00 |
dobject.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
dobject.h
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dobjgc.cpp
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
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2016-02-15 02:14:34 +01:00 |
dobjtype.cpp
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- remove debug output.
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2016-02-10 12:09:14 +01:00 |
dobjtype.h
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|
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doomdata.h
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doomdef.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
doomdef.h
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doomerrors.h
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doomstat.cpp
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doomstat.h
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doomtype.h
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dscript.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
dsectoreffect.cpp
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dsectoreffect.h
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dthinker.cpp
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dthinker.h
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edata.cpp
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edata.h
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- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
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2016-02-05 23:51:28 +01:00 |
empty.cpp
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- Changed MakeKey's hash algorithm from a CRC32 to Paul Hsieh's SuperFastHash.
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2007-03-24 14:59:28 +00:00 |
errors.h
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|
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f_wipe.cpp
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f_wipe.h
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farchive.cpp
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- Fixed: Because PClass is a child of DObject now, attempts to serialize them get caught by
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2012-10-30 01:38:05 +00:00 |
farchive.h
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- more cleanup on portal implementation:
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2016-02-05 23:15:56 +01:00 |
files.cpp
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|
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files.h
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g_doomedmap.cpp
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g_game.cpp
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g_game.h
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g_hub.cpp
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- changed some data init code to delete the data it wants to initialize first.
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2010-12-13 10:02:45 +00:00 |
g_hub.h
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- Cleaned up some include dependencies.
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2008-09-14 23:54:38 +00:00 |
g_level.cpp
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
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2016-02-15 02:14:34 +01:00 |
g_level.h
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|
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g_mapinfo.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_skill.cpp
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|
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gameconfigfile.cpp
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gameconfigfile.h
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gametype.h
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gccinlines.h
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gi.cpp
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gi.h
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- print proper information about non-actor mapthings.
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2015-04-03 22:23:42 +02:00 |
gitinfo.cpp
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|
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gstrings.h
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- removed obsolete quit message #defines.
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2013-08-11 13:36:48 +02:00 |
GuillotineBinPack.cpp
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*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
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2016-01-18 14:45:23 -06:00 |
GuillotineBinPack.h
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|
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hu_scores.cpp
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- Added scoreboard toggling.
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2014-10-02 21:03:15 +01:00 |
hu_stuff.h
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|
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i_cd.h
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
i_movie.h
|
Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
i_net.cpp
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|
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i_net.h
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|
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i_video.h
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- Cleaned up some include dependencies.
|
2008-09-14 23:54:38 +00:00 |
info.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
info.h
|
|
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keysections.cpp
|
|
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lists.h
|
- Turned on warning level 4 just to see what it would produce: a lot of
|
2006-12-21 04:34:43 +00:00 |
lumpconfigfile.cpp
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|
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lumpconfigfile.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
m_alloc.cpp
|
- Added Blzut3's Solaris patch.
|
2010-01-01 09:21:04 +00:00 |
m_alloc.h
|
- Merged the GC branch back into the trunk, so now it can receive more
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2008-03-12 02:56:11 +00:00 |
m_argv.cpp
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|
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m_argv.h
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m_bbox.cpp
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|
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m_bbox.h
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m_cheat.cpp
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m_cheat.h
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m_crc32.h
|
- Cleaned up some include dependencies.
|
2008-09-14 23:54:38 +00:00 |
m_fixed.h
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|
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m_joy.cpp
|
- GCC warning fixes (GCC stupidity for the most part.)
|
2011-02-19 08:59:43 +00:00 |
m_joy.h
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|
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m_misc.cpp
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m_misc.h
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
m_png.cpp
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|
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m_png.h
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|
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m_random.cpp
|
Added static RNGseed control
|
2014-05-03 03:01:40 +12:00 |
m_random.h
|
|
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m_specialpaths.cpp
|
|
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m_swap.h
|
Use byte swapping functions from <libkern/OSByteOrder.h> on OS X
|
2014-06-28 10:59:56 +03:00 |
md5.cpp
|
- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
|
2009-08-31 21:47:29 +00:00 |
md5.h
|
|
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memarena.cpp
|
|
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memarena.h
|
- use FSharedStringArena to handle AActor's tag strings properly. They were names before which are not case sensitive and could cause problems.
|
2011-01-12 00:17:13 +00:00 |
mscinlines.h
|
- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
|
2009-11-20 05:34:20 +00:00 |
mus2midi.cpp
|
|
|
mus2midi.h
|
- Cleaned up the ugly MIDI song creating code a little.
|
2010-09-03 05:08:05 +00:00 |
name.cpp
|
Quiet a couple GCC warnings
|
2016-02-05 16:07:18 -06:00 |
name.h
|
|
|
namedef.h
|
|
|
nodebuild.cpp
|
|
|
nodebuild.h
|
|
|
nodebuild_classify_nosse2.cpp
|
- Merge BSP-able polyobjects back into the trunk.
|
2010-08-01 02:41:56 +00:00 |
nodebuild_classify_sse2.cpp
|
|
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nodebuild_events.cpp
|
|
|
nodebuild_extract.cpp
|
|
|
nodebuild_gl.cpp
|
|
|
nodebuild_utility.cpp
|
|
|
p_3dfloors.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_3dfloors.h
|
- fixed some Linux/GCC warnings.
|
2016-02-02 01:04:59 +01:00 |
p_3dmidtex.cpp
|
|
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p_3dmidtex.h
|
|
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p_acs.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_acs.h
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|
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p_blockmap.h
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|
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p_buildmap.cpp
|
|
|
p_ceiling.cpp
|
- this wasn't saved for last night's commit.
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2016-02-15 09:25:48 +01:00 |
p_checkposition.h
|
|
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p_conversation.cpp
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
p_conversation.h
|
|
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p_doors.cpp
|
|
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p_effect.cpp
|
|
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p_effect.h
|
|
|
p_enemy.cpp
|
|
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p_enemy.h
|
Updated to scripting branch merge.
|
2016-02-04 20:17:46 -06:00 |
p_floor.cpp
|
- this wasn't saved for last night's commit.
|
2016-02-15 09:25:48 +01:00 |
p_glnodes.cpp
|
|
|
p_interaction.cpp
|
|
|
p_lights.cpp
|
|
|
p_linkedsectors.cpp
|
- this wasn't saved for last night's commit.
|
2016-02-15 09:25:48 +01:00 |
p_lnspec.cpp
|
|
|
p_lnspec.h
|
|
|
p_local.h
|
|
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p_map.cpp
|
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p_maputl.cpp
|
|
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p_maputl.h
|
|
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p_mobj.cpp
|
|
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p_pillar.cpp
|
|
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p_plats.cpp
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|
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p_pspr.cpp
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
p_pspr.h
|
- Updated scripting branch to latest version in trunk.
|
2013-06-07 03:31:30 +00:00 |
p_saveg.cpp
|
|
|
p_saveg.h
|
|
|
p_sectors.cpp
|
|
|
p_setup.cpp
|
|
|
p_setup.h
|
|
|
p_sight.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_slopes.cpp
|
|
|
p_spec.cpp
|
|
|
p_spec.h
|
|
|
p_states.cpp
|
|
|
p_switch.cpp
|
|
|
p_tags.cpp
|
|
|
p_tags.h
|
|
|
p_teleport.cpp
|
|
|
p_terrain.cpp
|
- fixed message output.
|
2016-02-09 15:06:55 +01:00 |
p_terrain.h
|
|
|
p_things.cpp
|
|
|
p_tick.cpp
|
|
|
p_tick.h
|
|
|
p_trace.cpp
|
|
|
p_trace.h
|
- Improve the TFlags code and fix the new errors.
|
2015-10-13 00:30:06 +02:00 |
p_udmf.cpp
|
|
|
p_udmf.h
|
|
|
p_usdf.cpp
|
|
|
p_user.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_writemap.cpp
|
|
|
p_xlat.cpp
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
parsecontext.cpp
|
- Work around GCC 4.8 bug 54570
|
2014-01-02 19:12:03 -05:00 |
parsecontext.h
|
|
|
pathexpander.cpp
|
|
|
pathexpander.h
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
po_man.cpp
|
|
|
po_man.h
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
portal.cpp
|
|
|
portal.h
|
|
|
r_3dfloors.cpp
|
- Apply kgsws-CZ's fixes:
|
2011-04-13 02:34:48 +00:00 |
r_3dfloors.h
|
|
|
r_bsp.cpp
|
|
|
r_bsp.h
|
- mpved all software renderer specific code for the portals into the render sources.
|
2016-02-05 15:39:06 +01:00 |
r_defs.h
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
r_draw.cpp
|
|
|
r_draw.h
|
|
|
r_drawt.cpp
|
|
|
r_local.h
|
- moved R_AlignFlat out of renderer into main game code (r_ to p_.)
|
2011-07-05 13:33:02 +00:00 |
r_main.cpp
|
|
|
r_main.h
|
|
|
r_plane.cpp
|
- more float to double conversion.
|
2016-02-11 21:33:30 +01:00 |
r_plane.h
|
Merge branch 'portals2_visual'
|
2016-02-05 00:10:46 -05:00 |
r_renderer.h
|
- Fixed: Runtime error on Mac OS X. For whatever reason merely having the call to CFUserNotificationDisplayAlert() in I_FatalError caused exception handling to quit working. Moving it to a separate file seems to fix this. Also removed the warning about FRenderer having a non-virtual destructor.
|
2012-02-16 22:58:17 +00:00 |
r_segs.cpp
|
Remove fudging from the end of (O)WallMost
|
2016-02-05 16:08:20 -06:00 |
r_segs.h
|
|
|
r_sky.cpp
|
|
|
r_sky.h
|
- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
|
2011-07-07 15:37:47 +00:00 |
r_state.h
|
|
|
r_swrenderer.cpp
|
|
|
r_swrenderer.h
|
- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
|
2011-07-07 15:37:47 +00:00 |
r_things.cpp
|
|
|
r_things.h
|
Merged mirrors with portals; Render part of mirrors done, render part of portals needs further testing
|
2015-06-07 04:19:17 +03:00 |
r_utility.cpp
|
|
|
r_utility.h
|
- more cleanup on portal implementation:
|
2016-02-05 23:15:56 +01:00 |
Rect.h
|
Use a better packing algorithm for the texture atlases
|
2016-01-08 22:37:06 -06:00 |
s_advsound.cpp
|
- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
|
2015-12-31 23:03:53 +01:00 |
s_environment.cpp
|
- GCC warning fixes (GCC stupidity for the most part.)
|
2011-02-19 08:59:43 +00:00 |
s_playlist.cpp
|
|
|
s_playlist.h
|
|
|
s_sndseq.cpp
|
|
|
s_sndseq.h
|
|
|
s_sound.cpp
|
|
|
s_sound.h
|
|
|
sc_man.cpp
|
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
|
2016-02-05 23:51:28 +01:00 |
sc_man.h
|
|
|
sc_man_scanner.re
|
|
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sc_man_tokens.h
|
Merge commit '8e0151b4c1b88eaf295042ea2d545a83b4b99acc' into scripting
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2015-04-28 10:59:50 +02:00 |
skins.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
skins.h
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SkylineBinPack.cpp
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SkylineBinPack.h
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st_start.h
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st_stuff.cpp
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- removed the last static character arrays from FLevelLocals.
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2014-05-13 23:16:13 +02:00 |
st_stuff.h
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statistics.cpp
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statnums.h
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stats.cpp
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stats.h
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stringtable.cpp
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stringtable.h
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strnatcmp.c
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strnatcmp.h
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- resurrected some old statistics code I had and made some minor enhancements to be of more use.
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2010-09-18 16:08:10 +00:00 |
tables.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
tables.h
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
tagitem.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
tarray.h
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- some GCC fixed by Edward-san.
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2015-04-29 11:28:04 +02:00 |
teaminfo.cpp
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- GCC warning fixes (GCC stupidity for the most part.)
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2011-02-19 08:59:43 +00:00 |
teaminfo.h
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tempfiles.cpp
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tempfiles.h
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Removed unnecessary SDL #include's
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2014-12-16 22:56:09 +02:00 |
templates.h
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tflags.h
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v_blend.cpp
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v_collection.cpp
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v_collection.h
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v_draw.cpp
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- more float to double conversion.
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2016-02-11 21:33:30 +01:00 |
v_font.cpp
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v_font.h
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- added a few FString variants for frequently called functions.
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2016-02-05 10:52:10 +01:00 |
v_palette.cpp
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v_palette.h
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v_pfx.cpp
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- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
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2009-08-31 21:47:29 +00:00 |
v_pfx.h
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- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
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2006-09-14 00:02:31 +00:00 |
v_text.cpp
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v_text.h
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v_video.cpp
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- fixed: The FPS display should use the actual font info to calculate its size, not just assume that each character is 8*8 pixels.
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2016-02-04 01:20:35 +01:00 |
v_video.h
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valgrind.inc
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- Added self-modifying code notifications for Valgrind.
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2008-06-08 02:31:30 +00:00 |
vectors.h
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version.h
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Merge branch 'ChaseThresholdScript' of https://github.com/MajorCooke/zdoom
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2016-02-08 13:06:08 +01:00 |
w_wad.cpp
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w_wad.h
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- added a few FString variants for frequently called functions.
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2016-02-05 10:52:10 +01:00 |
w_zip.h
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weightedlist.h
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wi_stuff.cpp
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wi_stuff.h
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- Fixed an incorrect memset parameter in wi_stuff.cpp.
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2016-01-19 13:20:32 +00:00 |
x86.cpp
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- added an errorlog option.
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2016-02-09 14:20:49 +01:00 |
x86.h
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- Fixed: R_CreatePlayerTranslation() only initialized the first truecolor
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2009-09-05 03:55:29 +00:00 |
xs_Float.h
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zstrformat.cpp
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zstring.cpp
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zstring.h
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
zzautozend.cpp
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Eliminate .mreg section
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2015-03-14 22:16:05 -05:00 |