gzdoom-gles/wadsrc/Makefile
Christoph Oelckers eff7c898cf - ZDoom now loads zdoom.pk3 instead of zdoom.wad.
- Fixed: StreamSong::SetVolume should check the m_stream pointer. This can
  happen when a TimiditySong doesn't use FMOD and outputs the sound itself.
- Fixed: 'use' sector actions were using the incorrect sector on several 
  occasions.
- Added a wi_noautostartmap CVAR and a noautostartmap intermission option
  that force the user to manually end the 'entering level' page.


SVN r70 (trunk)
2006-04-29 12:40:09 +00:00

31 lines
1 KiB
Makefile

# NMAKE doesn't know how to handle executables that use forward slashes in
# their paths, but it can handle forward slashes in dependencies. Heh.
# The wadsrc project file redefines MAKEWAD using backslashes instead. It
# also defines NOLOGO, so you don't need to see NMAKE's banner.
#
# Summary: If you use Visual C++, the provided project file is set up to
# build the wad correctly with nmake. If you use GCC, then "make" is
# sufficient to build the wad.
MAKEWAD=../tools/makewad/makewad
XLATCC=../tools/xlatcc/xlatcc
DEHSUPP=../tools/dehsupp/dehsupp
RM=rm -f
makethewad: wadmake Makefile2
$(MAKE) $(NOLOGO) XLATCC=$(XLATCC) DEHSUPP=$(DEHSUPP) -f Makefile2
wadmake: zdoom.lst
$(MAKEWAD) -make wadmake zdoom.lst
clean:
$(RM) wadmake zdoom.pk3 xlat/*.x dehsupp.lmp
# This target is for Visual C++'s Rebuild All command
nrebuild: clean
$(MAKE) NOLOGO=$(NOLOGO) MAKEWAD=$(MAKEWAD) XLATCC=$(XLATCC) DEHSUPP=$(DEHSUPP)
copy zdoom.pk3 ..\..
# Copy the wad to my testing area
andcopy: makethewad
copy zdoom.pk3 ..\..