mirror of
https://github.com/ZDoom/gzdoom-gles.git
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113 lines
3.5 KiB
C++
113 lines
3.5 KiB
C++
//
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//---------------------------------------------------------------------------
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//
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// Copyright(C) 2018 Christoph Oelckers
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// All rights reserved.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program. If not, see http://www.gnu.org/licenses/
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//
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//--------------------------------------------------------------------------
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//
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#include "volk/volk.h"
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#include "c_cvars.h"
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#include "v_video.h"
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#include "hwrenderer/utility/hw_cvars.h"
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#include "vulkan/system/vk_device.h"
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#include "vulkan/system/vk_builders.h"
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#include "vk_samplers.h"
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#include "hwrenderer/textures/hw_material.h"
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struct VkTexFilter
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{
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VkFilter minFilter;
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VkFilter magFilter;
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VkSamplerMipmapMode mipfilter;
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bool mipmapping;
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} ;
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VkTexFilter TexFilter[]={
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{VK_FILTER_NEAREST, VK_FILTER_NEAREST, VK_SAMPLER_MIPMAP_MODE_NEAREST, false},
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{VK_FILTER_NEAREST, VK_FILTER_NEAREST, VK_SAMPLER_MIPMAP_MODE_NEAREST, true},
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{VK_FILTER_LINEAR, VK_FILTER_LINEAR, VK_SAMPLER_MIPMAP_MODE_NEAREST, false},
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{VK_FILTER_LINEAR, VK_FILTER_LINEAR, VK_SAMPLER_MIPMAP_MODE_NEAREST, true},
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{VK_FILTER_LINEAR, VK_FILTER_LINEAR, VK_SAMPLER_MIPMAP_MODE_LINEAR, true},
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{VK_FILTER_NEAREST, VK_FILTER_NEAREST, VK_SAMPLER_MIPMAP_MODE_LINEAR, true},
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{VK_FILTER_LINEAR, VK_FILTER_NEAREST, VK_SAMPLER_MIPMAP_MODE_LINEAR, true},
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};
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struct VkTexClamp
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{
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VkSamplerAddressMode clamp_u;
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VkSamplerAddressMode clamp_v;
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};
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VkTexClamp TexClamp[] ={
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{ VK_SAMPLER_ADDRESS_MODE_REPEAT, VK_SAMPLER_ADDRESS_MODE_REPEAT },
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{ VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_SAMPLER_ADDRESS_MODE_REPEAT },
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{ VK_SAMPLER_ADDRESS_MODE_REPEAT, VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE },
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{ VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE },
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{ VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE },
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{ VK_SAMPLER_ADDRESS_MODE_REPEAT, VK_SAMPLER_ADDRESS_MODE_REPEAT },
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{ VK_SAMPLER_ADDRESS_MODE_REPEAT, VK_SAMPLER_ADDRESS_MODE_REPEAT }
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};
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VkSamplerManager::VkSamplerManager(VulkanDevice *dev)
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{
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vDevice = dev;
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Create();
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}
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VkSamplerManager::~VkSamplerManager()
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{
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Destroy();
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}
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void VkSamplerManager::SetTextureFilterMode()
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{
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Destroy();
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Create();
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}
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void VkSamplerManager::Create()
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{
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int filter = V_IsHardwareRenderer() ? gl_texture_filter : 0;
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for(int i = 0; i < 7; i++)
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{
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SamplerBuilder builder;
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builder.setMagFilter(TexFilter[filter].magFilter);
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builder.setMinFilter(TexFilter[filter].minFilter);
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builder.setAddressMode(TexClamp[i].clamp_u, TexClamp[i].clamp_v, VK_SAMPLER_ADDRESS_MODE_REPEAT);
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builder.setMipmapMode(TexFilter[filter].mipfilter);
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if (TexFilter[filter].mipmapping)
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{
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builder.setAnisotropy(gl_texture_filter_anisotropic);
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builder.setMaxLod(100.0f); // According to the spec this value is clamped so something high makes it usable for all textures.
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}
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else
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{
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builder.setMaxLod(0.25f);
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}
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mSamplers[i] = builder.create(vDevice);
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mSamplers[i]->SetDebugName("VkSamplerManager.mSamplers");
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}
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}
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void VkSamplerManager::Destroy()
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{
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for (int i = 0; i < 7; i++)
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mSamplers[i].reset();
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}
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