.. |
acs
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- Fixed: Strife's quest based line actions also work in Deathmatch.
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2009-02-28 21:38:20 +00:00 |
actors
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- fixed: Clearing a pickup message for inventory items was not possible. Changed it so that "You got a pickup" is AInventory's pickup message and not a default returned when nothing valid is set.
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2010-08-28 19:20:14 +00:00 |
graphics
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- Decal changes as per Xaser's suggestions: Smaller decal for PhoenixFX2,
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2008-12-19 03:57:24 +00:00 |
mapinfo
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- added option to set item pickup color through MAPINFO's GAMEINFO block.
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2010-08-14 06:25:38 +00:00 |
sbarinfo
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- Fixed: the hexen statusbar should assume you are the fighter if you are not one of the known classes.
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2010-07-01 21:03:29 +00:00 |
shaders/d3d
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- Since I am currently without a primary video card and stuck with this
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2009-10-08 04:03:32 +00:00 |
sounds
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- Reprocess all sounds with flac 1.2.1.
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2009-09-15 01:55:36 +00:00 |
sprites
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- Smaller sprites
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2009-09-24 02:51:07 +00:00 |
textures
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
xlat
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- fixed: Heretic's sludge damage sector does 4 points damage, not 5 like Doom's.
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2010-04-25 20:12:50 +00:00 |
althudcf.txt
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- fixed: Changing APROP_Friendly in ACS did not adjust the monster count.
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2010-08-10 16:22:57 +00:00 |
animated.lmp
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
animdefs.txt
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- Added optional offset parameters to the drawshadow flag.
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2010-06-02 20:26:27 +00:00 |
compatibility.txt
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- added a Sector_CopyScroller special to allow setting scrollers to sectors with special tags.
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2010-04-11 11:18:33 +00:00 |
confont.lmp
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
dbigfont.lmp
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
decaldef.txt
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- removed the COMPATF_MBFDEHACKED flag because it wouldn't work and is more or less useless anyway.
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2009-09-14 22:12:31 +00:00 |
decorate.txt
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- Added Gez's A_Blast submission.
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2009-09-28 15:55:57 +00:00 |
dehsupp.txt
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- Gez's latest cleanup patch.
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2009-09-17 20:54:07 +00:00 |
fontdefs.txt
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- Fixed: The Doom status bar's ammo display may not use the INDEXFONT for
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2009-02-21 11:08:14 +00:00 |
in_epi1.txt
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
in_epi2.txt
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
in_epi3.txt
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
in_htc1.txt
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
in_htc2.txt
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
in_htc3.txt
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
indexfont
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- fixed some incorrect file names in the new WADSRC directory and deleted obsolete makefiles.
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2008-07-23 15:32:18 +00:00 |
language.enu
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- fixed: Clearing a pickup message for inventory items was not possible. Changed it so that "You got a pickup" is AInventory's pickup message and not a default returned when nothing valid is set.
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2010-08-28 19:20:14 +00:00 |
language.fr
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- Fixed: M_QuitResponse() tried to play a sound even when none was specified
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2009-08-07 03:30:51 +00:00 |
language.ita
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- Added SnailMan's updated language.ita file.
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2009-12-11 07:45:46 +00:00 |
lockdefs.txt
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- Added Blzut3's patch for a real Chex Quest game mode.
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2008-08-30 19:44:19 +00:00 |
netnotch.dat
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- added Gez's patch to move Hexen's startup notches out of the EXE.
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2010-03-27 21:12:08 +00:00 |
notch.dat
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- added Gez's patch to move Hexen's startup notches out of the EXE.
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2010-03-27 21:12:08 +00:00 |
reverbs.txt
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
sbarinfo.txt
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
sbigfont.lmp
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
sndinfo.txt
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- added a CrushPainSound actor property for Strife.
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2010-03-21 08:09:45 +00:00 |
sndseq.txt
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- Fixed copy-paste fail for DoorCloseSmallWood.
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2010-01-08 04:01:30 +00:00 |
spaldoom.lmp
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
spalhtic.lmp
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
teaminfo.txt
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
terrain.txt
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- fixed: Heretic's splashes don't alert monsters.
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2010-05-11 17:30:27 +00:00 |
textcolors.txt
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- Moved the V_InitFontColors() call earlier in the startup sequence so that
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2009-02-11 00:16:05 +00:00 |
vga-rom-font.16
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
x11r6rgb.txt
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |
xhairs.txt
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About a week's worth of changes here. As a heads-up, I wouldn't be
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2008-07-23 04:57:26 +00:00 |