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As a low level feature, the CVAR management should not access game structures like actors, just to retrieve a player index. The index should be calculated by the calling code instead and passed into the function. # Conflicts: # src/win32/i_specialpaths.cpp |
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hudmessages.cpp | ||
sbar.h | ||
sbar_mugshot.cpp | ||
sbarinfo.cpp | ||
sbarinfo.h | ||
sbarinfo_commands.cpp | ||
shared_hud.cpp | ||
shared_sbar.cpp |