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https://github.com/ZDoom/gzdoom-gles.git
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7db035abba
I have no idea why this was ever deemed proper - but it clearly breaks some Hexen maps and it not even remotely mimics the original behavior. Even now, it's not the same but since the items fall down they at least end up where they are supposed to be.
15 lines
191 B
Text
15 lines
191 B
Text
ACTOR CrystalVial : Health 81
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{
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Game Raven
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SpawnID 23
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+FLOATBOB
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Inventory.Amount 10
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Inventory.PickupMessage "$TXT_ITEMHEALTH"
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States
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{
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Spawn:
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PTN1 ABC 3
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Loop
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}
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}
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