..
credits
- implement player setup background by Enjay
2020-01-12 20:51:41 +01:00
filter
- Fixed jump key in Hexen for the modern keyboard presets.
2020-05-21 20:13:57 +02:00
glstuff
graphics
- implement player setup background by Enjay
2020-01-12 20:51:41 +01:00
maparrows
mapinfo
- add support for the (as of now) newest version of the Unity re-releases
2020-09-05 00:01:53 +02:00
sbarinfo
- Replaced medikit with mugshot in HUD.
2018-07-08 00:51:59 +02:00
shaders
Revert "- Fixed dithering in the present shader."
2019-06-26 03:26:57 +02:00
sounds
- recompressed the dog sounds and removed the long stretches of silence at their ends.
2017-09-30 08:30:01 +02:00
sprites
tnt1a0 is not a png
2018-11-25 12:25:45 +01:00
textures
xlat
- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
2017-01-08 01:15:45 +01:00
zscript
- Fix weapon bobbing interpolation
2020-10-04 11:14:36 +02:00
althudcf.txt
animdefs.txt
- replaced the procedural backdrop texture with some warped noise texture.
2019-07-15 19:55:51 +02:00
botsupp.txt
- removed the bot related properties from AWeapon.
2019-04-15 22:29:15 +02:00
compatibility.txt
- forced node rebuild for two Memento Mori maps
2020-10-01 14:28:05 +02:00
confont.lmp
decaldef.txt
change BloodSmear2 decal to use correct graphic
2020-09-03 00:55:18 +02:00
defbind0.txt
- Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets.
2020-06-03 12:21:01 +02:00
defbind1.txt
- Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets.
2020-06-03 12:21:01 +02:00
defbind2.txt
- Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets.
2020-06-03 12:21:01 +02:00
defbind3.txt
- Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets.
2020-06-03 12:21:01 +02:00
defbinds.txt
- Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets.
2020-06-03 12:21:01 +02:00
dehsupp.txt
- fixed two missing commas in DEHSUPP.
2020-01-06 21:57:06 +01:00
etc.h.txt
fontdefs.txt
- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
2017-03-24 20:09:50 +01:00
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
language.def
- Fixed typo.
2019-05-27 11:58:21 +02:00
language.eng
- Missed some language strings again.
2019-08-14 10:40:33 +02:00
language.enu
- minor cleanup on "Configure Controls"
2020-10-03 17:47:47 +02:00
language.fr
- Missed some language strings again.
2019-08-14 10:40:33 +02:00
language.ita
language.ptb
- Missing string for Brazilian Portuguese (Daniel).
2020-06-03 14:50:53 +02:00
lockdefs.txt
menudef.txt
- minor cleanup on "Configure Controls"
2020-10-03 17:47:47 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
- moved the displayed text in strfhelp.o to the string table.
2019-04-28 11:53:39 +02:00
teaminfo.txt
terrain.txt
- added 'damageonland' property to terrain definition
2019-12-12 20:35:44 +01:00
textcolors.txt
- added more contrast to the Cream font color.
2020-07-10 14:58:54 +02:00
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn
Upgrade libADLMIDI and libOPNMIDI
2018-10-04 20:25:02 +02:00
xhairs.txt
zbigfont.lmp
- moved several IWAD dependent files into the game_support resource
2019-07-18 14:28:40 +02:00
zscript.txt
- version bump for last commit.
2020-09-27 20:53:29 +02:00