gzdoom-gles/src/posix
Braden Obrzut 7a543a71e1 - Fixed: Buddha mode zombie bug returned. (Also fixes compiler warning.)
- Fixed: Missing include for FreeBSD compile.
2015-03-02 16:43:25 -05:00
..
cocoa Fixed incorrect value that I_FPSTime() may return when OS X thread-based timer implementation is used 2015-01-11 10:30:30 +02:00
osx Fixed launching with additional arguments from IWAD picker on OS X 10.4 2015-01-06 17:08:09 +02:00
sdl - Defer SDL subsystem initialization since it seems to cause conflicts with GUI toolkits on some systems. 2015-02-02 19:36:08 -05:00
dikeys.h Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
hardware.h Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_cd.cpp Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_input.h Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_movie.cpp Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00
i_steam.cpp Added missing #include 2014-12-16 22:46:24 +02:00
i_system.cpp - Fixed: Buddha mode zombie bug returned. (Also fixes compiler warning.) 2015-03-02 16:43:25 -05:00
i_system.h Merge branch 'master' of https://github.com/rheit/zdoom into z_osx_pure 2014-12-16 10:25:34 +02:00
readme.md Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00
st_start.cpp Rearranged files to avoid usage of symbolic links 2014-12-15 17:40:30 +02:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.