gzdoom-gles/src/scripting
Christoph Oelckers e0bd6a2c0a - fixed a memory leak in the compiler.
- removed test Printfs.
2016-11-10 13:37:38 +01:00
..
codegeneration - fixed a memory leak in the compiler. 2016-11-10 13:37:38 +01:00
decorate Add the new argument to all uses of the implement macro 2016-11-09 17:45:55 +01:00
vm Add the new argument to all uses of the implement macro 2016-11-09 17:45:55 +01:00
zscript - fixed a memory leak in the compiler. 2016-11-10 13:37:38 +01:00
thingdef.cpp - fixed and cleaned up state index jump handling 2016-11-06 13:14:46 +01:00
thingdef.h - fixed checks in Powerup.Type property to properly deal with the differences between DECORATE and ZScript. 2016-11-07 11:53:49 +01:00
thingdef_data.cpp - added a new variable flag that allows defining variables which can only be modified by internal script code but not by external mods. Currently this is used by the NoBlockmap and NoSector flags which need special handling for changing. 2016-11-08 11:12:56 +01:00
thingdef_properties.cpp - fixed checks in Powerup.Type property to properly deal with the differences between DECORATE and ZScript. 2016-11-07 11:53:49 +01:00