gzdoom-gles/src/scripting
2017-01-06 10:33:58 +01:00
..
codegeneration - fixed uninitialized variable warning in codegen.cpp 2017-01-06 10:33:58 +01:00
decorate - fixed: DECORATE didn't pass all needed arguments to FunctionBuildList.AddFunction. Removed the default parameter values from this function's declaration to prevent it from happening again. 2016-12-03 18:14:07 +01:00
vm - fixed: 'out' parameters must always allocate an address register, regardless of type. 2017-01-03 16:00:25 +01:00
zscript - removed the ZScript warning. 2017-01-01 12:29:03 +01:00
thingdef.cpp - fixed: All missiles which can bounce off actors need the CANPASS/PASSMOBJ flag so setting this in the 'bouncetype' property is insufficient, it needs to be done when the actor has been completely parsed. 2016-12-27 00:32:54 +01:00
thingdef.h - fixed: DECORATE didn't pass all needed arguments to FunctionBuildList.AddFunction. Removed the default parameter values from this function's declaration to prevent it from happening again. 2016-12-03 18:14:07 +01:00
thingdef_data.cpp - added a TStaticArray class that allows safe access to resizable static data (like the sectors, linedefs, etc.) for the VM. 2017-01-02 21:40:52 +01:00
thingdef_properties.cpp - fixed: All missiles which can bounce off actors need the CANPASS/PASSMOBJ flag so setting this in the 'bouncetype' property is insufficient, it needs to be done when the actor has been completely parsed. 2016-12-27 00:32:54 +01:00