..
baseweapons.txt
- scriptified the Quietus.
2016-11-26 23:05:16 +01:00
bats.txt
- fixed: State labels were resolved in the calling function's context instead of the called function one's.
2016-11-14 14:12:27 +01:00
bishop.txt
- fixed: State labels were resolved in the calling function's context instead of the called function one's.
2016-11-14 14:12:27 +01:00
blastradius.txt
- scriptified ArtiBlastRadius.
2016-11-26 09:51:14 +01:00
boostarmor.txt
- scriptified ArtiBoostArmor.
2016-11-26 10:08:25 +01:00
centaur.txt
- scriptified Hexen's Centaur.
2016-11-12 17:21:11 +01:00
clericboss.txt
- converted half of ClericHoly. (Making a commit before starting on the more complex stuff.)
2016-11-26 13:18:48 +01:00
clericflame.txt
- scriptified the Cleric's flame weapon. Also fixed the angle calculations for the circle flame.
2016-11-26 10:30:41 +01:00
clericholy.txt
- scriptified the remaining parts of the Wraithverge.
2016-11-26 14:06:41 +01:00
clericmace.txt
- scriptified the remaining Cleric weapons.
2016-11-26 19:23:22 +01:00
clericplayer.txt
- converted some Hexen stuff.
2016-10-17 23:27:34 +02:00
clericstaff.txt
- scriptified the remaining Cleric weapons.
2016-11-26 19:23:22 +01:00
demons.txt
- used static constant arrays to shorten some code.
2016-11-20 18:34:27 +01:00
dragon.txt
- fixed a lost '='.
2016-11-16 21:12:16 +01:00
ettin.txt
- another batch of Hexen items converted.
2016-10-18 10:09:02 +02:00
fighteraxe.txt
- scriptified the Fighter's axe.
2016-11-26 21:03:00 +01:00
fighterboss.txt
- scriptified the Quietus.
2016-11-26 23:05:16 +01:00
fighterfist.txt
- scriptified the fighter's fist.
2016-11-26 22:25:49 +01:00
fighterhammer.txt
- scriptified the fighter's hammer.
2016-11-26 21:39:20 +01:00
fighterplayer.txt
- converted some Hexen stuff.
2016-10-17 23:27:34 +02:00
fighterquietus.txt
- scriptified the Quietus.
2016-11-26 23:05:16 +01:00
firedemon.txt
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
2016-11-25 00:25:26 +01:00
flame.txt
- converted some Hexen stuff.
2016-10-17 23:27:34 +02:00
flechette.txt
- fixed: Readonly pointers never were flagged as such.
2016-11-27 16:24:33 +01:00
flies.txt
- scriptified Hexen's flies.
2016-11-27 18:52:24 +01:00
fog.txt
- scriptified Hexen's fog.
2016-11-16 20:00:25 +01:00
healingradius.txt
- scriptified ArtiHealingRadius.
2016-11-27 00:18:07 +01:00
heresiarch.txt
- made the bounce flags accessible after verifying that the code works for 16 bit variables.
2016-10-25 11:38:02 +02:00
hexenarmor.txt
- more Hexen conversions.
2016-10-18 00:49:13 +02:00
hexendecorations.txt
- more Hexen conversions.
2016-10-18 00:49:13 +02:00
hexenkeys.txt
- more Hexen conversions.
2016-10-18 00:49:13 +02:00
hexenspecialdecs.txt
- scriptified Heretic's mace.
2016-11-24 13:45:43 +01:00
iceguy.txt
- scriptified the IceGuy.
2016-11-27 00:41:06 +01:00
korax.txt
- scriptified Korax.
2016-11-26 16:25:10 +01:00
mageboss.txt
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
magecone.txt
- fixed: All functions that are callable from weapon states and not members of Actor need to be declared 'action'.
2016-11-13 14:20:30 +01:00
magelightning.txt
- fixed: All functions that are callable from weapon states and not members of Actor need to be declared 'action'.
2016-11-13 14:20:30 +01:00
mageplayer.txt
- converted some Hexen stuff.
2016-10-17 23:27:34 +02:00
magestaff.txt
- fixed: All functions that are callable from weapon states and not members of Actor need to be declared 'action'.
2016-11-13 14:20:30 +01:00
magewand.txt
- converted the remaining Hexen actors.
2016-10-18 18:11:13 +02:00
mana.txt
- another batch of Hexen items converted.
2016-10-18 10:09:02 +02:00
pig.txt
- scriptified Chicken and Pig - not tested yet, because other things have priority.
2016-11-22 12:21:55 +01:00
puzzleitems.txt
- another batch of Hexen items converted.
2016-10-18 10:09:02 +02:00
scriptprojectiles.txt
- another batch of Hexen items converted.
2016-10-18 10:09:02 +02:00
serpent.txt
- fixed: Hexen's serpent was still using "None" for 'no state', which in ZScript is done with null.
2016-11-07 20:12:06 +01:00
speedboots.txt
- another batch of Hexen items converted.
2016-10-18 10:09:02 +02:00
spike.txt
- scriptified Hexen's Wraith and parts of the Spike.
2016-11-17 00:44:43 +01:00
summon.txt
- scriptified the Minotaur.
2016-11-26 01:14:47 +01:00
teleportother.txt
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
wraith.txt
- scriptified Hexen's Wraith and parts of the Spike.
2016-11-17 00:44:43 +01:00