gzdoom-gles/wadsrc/static
Rachael Alexanderson de2d564c98 - change recent /0 fix to conform to UDMF specs
# Conflicts:
#	src/playsim/p_spec.cpp
2020-06-25 16:07:20 +02:00
..
credits - implement player setup background by Enjay 2020-01-12 20:51:41 +01:00
filter - Fixed jump key in Hexen for the modern keyboard presets. 2020-05-21 20:13:57 +02:00
glstuff - cleaned up the clip plane management for portals. 2016-04-27 00:41:00 +02:00
graphics - implement player setup background by Enjay 2020-01-12 20:51:41 +01:00
maparrows Normalize line endings 2016-03-01 09:47:10 -06:00
mapinfo Rename MAP31 and MAP32 back in Doom 2: Unity Edition (#1127) 2020-06-25 16:07:18 +02:00
sbarinfo - Replaced medikit with mugshot in HUD. 2018-07-08 00:51:59 +02:00
shaders Revert "- Fixed dithering in the present shader." 2019-06-26 03:26:57 +02:00
sounds - recompressed the dog sounds and removed the long stretches of silence at their ends. 2017-09-30 08:30:01 +02:00
sprites tnt1a0 is not a png 2018-11-25 12:25:45 +01:00
textures
xlat - added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom. 2017-01-08 01:15:45 +01:00
zscript - change recent /0 fix to conform to UDMF specs 2020-06-25 16:07:20 +02:00
althudcf.txt Normalize line endings 2016-03-01 09:47:10 -06:00
animdefs.txt - replaced the procedural backdrop texture with some warped noise texture. 2019-07-15 19:55:51 +02:00
botsupp.txt - removed the bot related properties from AWeapon. 2019-04-15 22:29:15 +02:00
compatibility.txt - REQUIEM.WAD fixes (#1050) 2020-04-04 18:47:41 +02:00
confont.lmp Updated console font by GFD. 2016-02-14 09:27:20 +01:00
decaldef.txt Normalize line endings 2016-03-01 09:47:10 -06:00
defbind0.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
defbind1.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
defbind2.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
defbind3.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
defbinds.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
dehsupp.txt - fixed two missing commas in DEHSUPP. 2020-01-06 21:57:06 +01:00
etc.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
fontdefs.txt - implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality. 2017-03-24 20:09:50 +01:00
in_epi1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
indexfont
language.def - Fixed typo. 2019-05-27 11:58:21 +02:00
language.eng - Missed some language strings again. 2019-08-14 10:40:33 +02:00
language.enu - Missing string. 2020-06-01 10:39:13 +02:00
language.fr - Missed some language strings again. 2019-08-14 10:40:33 +02:00
language.ita Normalize line endings 2016-03-01 09:47:10 -06:00
language.ptb - Missing string for Brazilian Portuguese (Daniel). 2020-06-03 14:50:53 +02:00
lockdefs.txt Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible. 2016-07-12 23:52:04 +02:00
menudef.txt - Deleted old unused stuff. 2020-06-19 11:54:07 +02:00
netnotch.dat
notch.dat
reverbs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sbarinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sndinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sndseq.txt Normalize line endings 2016-03-01 09:47:10 -06:00
spaldoom.lmp
spalhtic.lmp
strifehelp.acs - moved the displayed text in strfhelp.o to the string table. 2019-04-28 11:53:39 +02:00
teaminfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
terrain.txt - added 'damageonland' property to terrain definition 2019-12-12 20:35:44 +01:00
textcolors.txt Added four text colors: ice, fire, sapphire, teal 2017-09-23 11:56:16 +02:00
textures.txt Normalize line endings 2016-03-01 09:47:10 -06:00
things.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
vga-rom-font.16
x11r6rgb.txt Normalize line endings 2016-03-01 09:47:10 -06:00
xg.wopn Upgrade libADLMIDI and libOPNMIDI 2018-10-04 20:25:02 +02:00
xhairs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
zbigfont.lmp - moved several IWAD dependent files into the game_support resource 2019-07-18 14:28:40 +02:00
zscript.txt - bumped ZScript version to 4.3 and silenced the remaining deprecation warnings. 2020-01-07 19:37:00 +01:00