mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2025-02-17 17:11:19 +00:00
This was always used with 'consoleplayer' which really is the only thing making sense here. But this is a part of the global state which should be avoided in play code. In particular, this makes no real sense in case of secondary maps where it should always return false. |
||
---|---|---|
.. | ||
static | ||
CMakeLists.txt |