gzdoom-gles/libraries/zmusic/mididevices/music_wildmidi_mididevice.cpp
Christoph Oelckers cfe89ef6e6 - created a new zmusic library which will eventually contain all the music playback code.
Currently all it contains are the MIDI sources and the MIDI devices, the rest needs to be reworked first.
2019-09-28 18:32:25 +02:00

244 lines
7.5 KiB
C++

/*
** music_wildmidi_mididevice.cpp
** Provides access to WildMidi as a generic MIDI device.
**
**---------------------------------------------------------------------------
** Copyright 2015 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
// HEADER FILES ------------------------------------------------------------
#include "mididevice.h"
#include "wildmidi/wildmidi_lib.h"
// MACROS ------------------------------------------------------------------
// TYPES -------------------------------------------------------------------
// WildMidi implementation of a MIDI device ---------------------------------
class WildMIDIDevice : public SoftSynthMIDIDevice
{
public:
WildMIDIDevice(WildMidiConfig* config, int samplerate);
~WildMIDIDevice();
int OpenRenderer();
void PrecacheInstruments(const uint16_t *instruments, int count);
std::string GetStats();
int GetDeviceType() const override { return MDEV_WILDMIDI; }
protected:
WildMidi::Renderer *Renderer;
std::shared_ptr<WildMidi::Instruments> instruments;
void HandleEvent(int status, int parm1, int parm2);
void HandleLongEvent(const uint8_t *data, int len);
void ComputeOutput(float *buffer, int len);
void ChangeSettingInt(const char *opt, int set);
void LoadInstruments(WildMidiConfig* config);
};
// CODE --------------------------------------------------------------------
//==========================================================================
//
//
//
//==========================================================================
void WildMIDIDevice::LoadInstruments(WildMidiConfig* config)
{
if (config->reader)
{
config->loadedConfig = config->readerName;
config->instruments.reset(new WildMidi::Instruments(config->reader, SampleRate));
bool success = config->instruments->LoadConfig(config->readerName.c_str());
config->reader = nullptr;
if (!success)
{
config->instruments.reset();
config->loadedConfig = "";
throw std::runtime_error("Unable to initialize instruments for WildMidi device");
}
}
else if (config->instruments == nullptr)
{
throw std::runtime_error("No instruments set for WildMidi device");
}
instruments = config->instruments;
if (instruments->LoadConfig(nullptr) < 0)
{
throw std::runtime_error("Unable to load instruments set for WildMidi device");
}
}
//==========================================================================
//
// WildMIDIDevice Constructor
//
//==========================================================================
WildMIDIDevice::WildMIDIDevice(WildMidiConfig *config, int samplerate)
:SoftSynthMIDIDevice(samplerate, 11025, 65535)
{
Renderer = NULL;
LoadInstruments(config);
Renderer = new WildMidi::Renderer(instruments.get());
int flags = 0;
if (config->enhanced_resampling) flags |= WildMidi::WM_MO_ENHANCED_RESAMPLING;
if (config->reverb) flags |= WildMidi::WM_MO_REVERB;
Renderer->SetOption(WildMidi::WM_MO_ENHANCED_RESAMPLING | WildMidi::WM_MO_REVERB, flags);
}
//==========================================================================
//
// WildMIDIDevice Destructor
//
//==========================================================================
WildMIDIDevice::~WildMIDIDevice()
{
Close();
if (Renderer != NULL)
{
delete Renderer;
}
}
//==========================================================================
//
// WildMIDIDevice :: Open
//
// Returns 0 on success.
//
//==========================================================================
int WildMIDIDevice::OpenRenderer()
{
return 0; // This one's a no-op
}
//==========================================================================
//
// WildMIDIDevice :: PrecacheInstruments
//
// Each entry is packed as follows:
// Bits 0- 6: Instrument number
// Bits 7-13: Bank number
// Bit 14: Select drum set if 1, tone bank if 0
//
//==========================================================================
void WildMIDIDevice::PrecacheInstruments(const uint16_t *instruments, int count)
{
for (int i = 0; i < count; ++i)
{
Renderer->LoadInstrument((instruments[i] >> 7) & 127, instruments[i] >> 14, instruments[i] & 127);
}
}
//==========================================================================
//
// WildMIDIDevice :: HandleEvent
//
//==========================================================================
void WildMIDIDevice::HandleEvent(int status, int parm1, int parm2)
{
Renderer->ShortEvent(status, parm1, parm2);
}
//==========================================================================
//
// WildMIDIDevice :: HandleLongEvent
//
//==========================================================================
void WildMIDIDevice::HandleLongEvent(const uint8_t *data, int len)
{
Renderer->LongEvent(data, len);
}
//==========================================================================
//
// WildMIDIDevice :: ComputeOutput
//
//==========================================================================
void WildMIDIDevice::ComputeOutput(float *buffer, int len)
{
Renderer->ComputeOutput(buffer, len);
}
//==========================================================================
//
// WildMIDIDevice :: GetStats
//
//==========================================================================
std::string WildMIDIDevice::GetStats()
{
char out[20];
snprintf(out, 20, "%3d voices", Renderer->GetVoiceCount());
return out;
}
//==========================================================================
//
// WildMIDIDevice :: ChangeSettingInt
//
//==========================================================================
void WildMIDIDevice::ChangeSettingInt(const char *opt, int set)
{
int option;
if (!stricmp(opt, "wildmidi.reverb")) option = WildMidi::WM_MO_REVERB;
else if (!stricmp(opt, "wildmidi.resampling")) option = WildMidi::WM_MO_ENHANCED_RESAMPLING;
else return;
int setit = option * int(set);
Renderer->SetOption(option, setit);
}
//==========================================================================
//
//
//
//==========================================================================
MIDIDevice *CreateWildMIDIDevice(WildMidiConfig *config, int samplerate)
{
return new WildMIDIDevice(config, samplerate);
}