gzdoom-gles/wadsrc/static
2014-12-24 17:15:21 -06:00
..
acs
actors - Reverted back and set filter to "None" instead. 2014-12-24 17:15:21 -06:00
graphics Multi-intermission waits for all players + changes 2014-06-17 19:46:10 +12:00
maparrows
mapinfo - made CheatKey and EasyKey vector graphics configurable through MAPINFO. 2014-10-25 10:19:14 +02:00
sbarinfo
shaders/d3d
sounds
sprites - replaced pistol pickup sprite. 2014-10-24 23:19:57 +02:00
textures
xlat - fixed bad edit in linedef translation. 2014-08-21 13:38:47 +02:00
althudcf.txt
animated.lmp
animdefs.txt
compatibility.txt Added compat profile for TNT MAP31 2014-11-10 18:37:14 +13:00
confont.lmp
dbigfont.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
decaldef.txt - Fixed one small copy-paste error in decaldef.txt for SnakeScorch22. 2012-09-11 01:42:01 +00:00
decorate.txt - added FDARI*s damagetype fix 2012-04-07 15:29:47 +00:00
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - Added detection for The Adventures of Sqaure (based off MTrop's submission). 2014-09-04 19:36:08 -04:00
language.enu - Added GOD2 and BUDDHA2 cheats. 2014-10-25 09:38:40 +02:00
language.fr - Expand environment variables for autoload paths. 2014-07-15 21:26:26 -04:00
language.ita - added Italian translation to OB_VOODOO (thanks to Edward-san) 2012-04-22 07:37:38 +00:00
language.ptb - specte typo in language.ptb. 2013-08-10 21:15:06 +02:00
lockdefs.txt
menudef.txt Added absent cl_capfps and cl_maxdecals entries 2014-12-19 21:57:34 +13:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt - use a separate sound for the net notches on the startup screen. 2014-10-25 18:18:35 +02:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt - Enable Doom 1.1 status bar support. 2012-11-09 23:03:53 +00:00
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt