.. |
credits
|
- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
|
2018-07-15 07:59:36 -04:00 |
filter
|
Replaced copyrighted assets contained inside the engine PK3.
|
2017-09-07 04:10:14 -04:00 |
glstuff
|
|
|
graphics
|
- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
|
2018-07-15 07:59:36 -04:00 |
maparrows
|
|
|
mapinfo
|
- fixed: Strife was missing the move factors.
|
2019-01-23 21:21:22 +01:00 |
sbarinfo
|
- added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars.
|
2017-05-05 19:32:37 +02:00 |
shaders/glsl
|
- split shadowmap AABB tree into two parts. one for static and one for dynamic
|
2019-01-04 15:51:59 +01:00 |
sounds
|
- recompressed the dog sounds and removed the long stretches of silence at their ends.
|
2017-09-30 08:30:01 +02:00 |
sprites
|
tnt1a0 is not a png
|
2018-11-24 14:01:52 +01:00 |
textures
|
|
|
xlat
|
- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
|
2017-01-08 01:15:45 +01:00 |
zscript
|
- health groups and software rendering textures freed of 'level'
|
2019-01-29 16:06:17 +01:00 |
althudcf.txt
|
|
|
animdefs.txt
|
- replaced the procedural backdrop texture with some warped noise texture.
|
2018-07-15 00:00:00 +02:00 |
botsupp.txt
|
- removed the bot related properties from AWeapon.
|
2018-11-24 23:48:23 +01:00 |
compatibility.txt
|
- Force node rebuild for Plutonia 2 MAP29 to fix BSP glitches
|
2018-12-13 14:54:33 -05:00 |
confont.lmp
|
|
|
dbigfont.lmp
|
- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
|
2018-01-20 11:33:06 +01:00 |
decaldef.txt
|
|
|
defbinds.txt
|
|
|
dehsupp.txt
|
|
|
etc.h.txt
|
|
|
fontdefs.txt
|
- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
|
2017-03-24 20:09:50 +01:00 |
in_epi1.txt
|
|
|
in_epi2.txt
|
|
|
in_epi3.txt
|
|
|
in_htc1.txt
|
|
|
in_htc2.txt
|
|
|
in_htc3.txt
|
|
|
indexfont
|
|
|
iwadinfo.txt
|
- rewrite of the IWAD loading mechanism.
|
2017-08-19 19:30:48 +02:00 |
language.eng
|
Fixed name and placement of 'All except doors' localized string
|
2017-03-02 10:12:11 +02:00 |
language.enu
|
Move the "time" string in saved game comment into the LANGUAGE lump.
|
2019-01-23 21:48:30 +01:00 |
language.fr
|
fixed spelling (mostly comments)
|
2018-11-27 19:44:06 +01:00 |
language.ita
|
|
|
language.ptb
|
fixed spelling (mostly comments)
|
2018-11-27 19:44:06 +01:00 |
lockdefs.txt
|
|
|
menudef.txt
|
- remove vid_hwgamma, force always use shader gamma
|
2019-01-23 21:50:11 +01:00 |
netnotch.dat
|
|
|
notch.dat
|
|
|
reverbs.txt
|
|
|
sbarinfo.txt
|
|
|
sbigfont.lmp
|
- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
|
2018-01-20 11:33:06 +01:00 |
sndinfo.txt
|
|
|
sndseq.txt
|
|
|
spaldoom.lmp
|
|
|
spalhtic.lmp
|
|
|
strifehelp.acs
|
- include strifehelp.acs when building gzdoom.pk3.
|
2017-04-23 14:12:02 +02:00 |
teaminfo.txt
|
|
|
terrain.txt
|
|
|
textcolors.txt
|
Added four text colors: ice, fire, sapphire, teal
|
2017-09-23 11:56:16 +02:00 |
textures.txt
|
|
|
things.h.txt
|
|
|
vga-rom-font.16
|
|
|
x11r6rgb.txt
|
|
|
xg.wopn
|
Upgrade libADLMIDI and libOPNMIDI
|
2018-10-04 08:58:47 -04:00 |
xhairs.txt
|
|
|
zscript.txt
|
- moved the global spot state into FLevelLocals.
|
2019-01-05 10:04:27 +01:00 |