gzdoom-gles/src/textures/hires/hqnx
Christoph Oelckers e49cd2cb83 - moved the hires replacement and upscaling code out of the GL classes into FTexture.
This theoretically means that the software renderer could access this data as well - if it just had been written with a more flexible texture interface.
However, as things stand, this may require quite a bit of work to achieve.
2018-04-01 10:41:04 +02:00
..
common.h - moved the hires replacement and upscaling code out of the GL classes into FTexture. 2018-04-01 10:41:04 +02:00
hq2x.cpp - moved the hires replacement and upscaling code out of the GL classes into FTexture. 2018-04-01 10:41:04 +02:00
hq3x.cpp - moved the hires replacement and upscaling code out of the GL classes into FTexture. 2018-04-01 10:41:04 +02:00
hq4x.cpp - moved the hires replacement and upscaling code out of the GL classes into FTexture. 2018-04-01 10:41:04 +02:00
hqx.h - moved the hires replacement and upscaling code out of the GL classes into FTexture. 2018-04-01 10:41:04 +02:00
init.cpp - moved the hires replacement and upscaling code out of the GL classes into FTexture. 2018-04-01 10:41:04 +02:00