mirror of
https://github.com/ZDoom/gzdoom-gles.git
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2ae8d39441
Automatically optimized by CLion IDE with manual corrections
110 lines
2.8 KiB
C++
110 lines
2.8 KiB
C++
//
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//---------------------------------------------------------------------------
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//
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// Copyright(C) 2005-2016 Christoph Oelckers
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// All rights reserved.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program. If not, see http://www.gnu.org/licenses/
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//
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//--------------------------------------------------------------------------
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//
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#include "gl/system/gl_system.h"
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#include "c_cvars.h"
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#include "v_video.h"
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#include "gl/system/gl_cvars.h"
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#include "menu/menu.h"
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// OpenGL stuff moved here
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// GL related CVARs
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CVAR(Bool, gl_portals, true, 0)
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CVAR(Bool, gl_noquery, false, 0)
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CVAR(Bool,gl_mirrors,true,0) // This is for debugging only!
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CVAR(Bool,gl_mirror_envmap, true, CVAR_GLOBALCONFIG|CVAR_ARCHIVE)
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CVAR(Bool, gl_seamless, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CUSTOM_CVAR(Int, r_mirror_recursions,4,CVAR_GLOBALCONFIG|CVAR_ARCHIVE)
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{
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if (self<0) self=0;
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if (self>10) self=10;
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}
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bool gl_plane_reflection_i; // This is needed in a header that cannot include the CVAR stuff...
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CUSTOM_CVAR(Bool, gl_plane_reflection, true, CVAR_GLOBALCONFIG|CVAR_ARCHIVE)
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{
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gl_plane_reflection_i = self;
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}
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CUSTOM_CVAR(Bool, gl_render_precise, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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gl_seamless=self;
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}
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CUSTOM_CVAR (Float, vid_brightness, 0.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (screen != NULL)
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{
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screen->SetGamma(Gamma); //Brightness (self);
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}
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}
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CUSTOM_CVAR (Float, vid_contrast, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (screen != NULL)
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{
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screen->SetGamma(Gamma); //SetContrast (self);
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}
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}
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CUSTOM_CVAR (Float, vid_saturation, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (screen != NULL)
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{
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screen->SetGamma(Gamma);
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}
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}
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CUSTOM_CVAR(Int, gl_satformula, 1, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (screen != NULL)
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{
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screen->SetGamma(Gamma);
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}
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}
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// Do some tinkering with the menus so that certain options only appear
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// when they are actually valid.
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void gl_SetupMenu()
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{
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#ifndef HAVE_MMX
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FOptionValues **opt = OptionValues.CheckKey("HqResizeModes");
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if (opt != NULL)
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{
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for(int i = (*opt)->mValues.Size()-1; i>=0; i--)
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{
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// Delete hqNx MMX resize modes for targets
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// without support of this instruction set
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const auto index = llround((*opt)->mValues[i].Value);
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if (index > 6 && index < 10)
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{
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(*opt)->mValues.Delete(i);
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}
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}
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}
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#endif
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}
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