gzdoom-gles/wadsrc/static/zscript
Christoph Oelckers caef5344b0 - scriptified a_thingstoblowup.cpp.
- changed the power crystal floor movement to use DFloor instead of an incomplete in-place hack to ensure that everything is processed properly.
2016-11-28 21:33:14 +01:00
..
chex - converted the Chex Quest actors, completing the DECORATE conversion. 2016-10-18 23:22:41 +02:00
doom - scriptified a_spectral.cpp. 2016-11-28 12:55:33 +01:00
heretic - scriptified ArtiBlastRadius. 2016-11-26 09:51:14 +01:00
hexen - scriptified Hexen's Banishment Device. 2016-11-28 01:30:36 +01:00
raven - scriptified the Minotaur. 2016-11-26 01:14:47 +01:00
shared - scriptified Strife's coins. 2016-11-28 18:15:18 +01:00
strife - scriptified a_thingstoblowup.cpp. 2016-11-28 21:33:14 +01:00
actor.txt - scriptified a_thingstoblowup.cpp. 2016-11-28 21:33:14 +01:00
actor_checks.txt - renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs. 2016-11-21 13:04:27 +01:00
base.txt - scriptified a_thingstoblowup.cpp. 2016-11-28 21:33:14 +01:00
constants.txt - converted half of ClericHoly. (Making a commit before starting on the more complex stuff.) 2016-11-26 13:18:48 +01:00