gzdoom-gles/wadsrc/static/zscript
Christoph Oelckers c797319314 - fixed parser for state block options.
- fixed incorrect flags for weapons.
2016-11-14 20:00:01 +01:00
..
chex - converted the Chex Quest actors, completing the DECORATE conversion. 2016-10-18 23:22:41 +02:00
doom - moved the 'brainexplode' state to the rocket, which is the actor which actually uses it. 2016-11-14 15:02:44 +01:00
heretic - fixed: State labels were resolved in the calling function's context instead of the called function one's. 2016-11-14 14:12:27 +01:00
hexen - fixed: State labels were resolved in the calling function's context instead of the called function one's. 2016-11-14 14:12:27 +01:00
raven - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
shared - fixed parser for state block options. 2016-11-14 20:00:01 +01:00
strife - fixed: State labels were resolved in the calling function's context instead of the called function one's. 2016-11-14 14:12:27 +01:00
actor.txt - added a 'DefaultStateUsage' property so that this setting can be properly set up for the classes that can inject states into other actors. 2016-11-14 18:31:12 +01:00
actor_checks.txt - fixed: State labels were resolved in the calling function's context instead of the called function one's. 2016-11-14 14:12:27 +01:00
base.txt - implemented handling for virtual function. 2016-11-11 20:05:07 +01:00
constants.txt - fixed CheckRange return value. 2016-11-14 17:50:09 +01:00