gzdoom-gles/wadsrc/static/shaders
alexey.lysiuk c68aa2b241 Added FXAA post-processing
Implementation of Fast Approximate Anti-Aliasing is based on nVidia sample:
https://github.com/NVIDIAGameWorks/GraphicsSamples/tree/master/samples/es3-kepler/FXAA
2016-10-03 00:15:45 +02:00
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d3d Normalize line endings 2016-03-01 09:47:10 -06:00
glsl Added FXAA post-processing 2016-10-03 00:15:45 +02:00