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Converting a floating point value that is out of range for a signed integer will result in 0x80000000 with SSE math, which is used exclusively for this purpose on modern Visual C++ compilers, so this cannot be used anywhere. On ARM there's problems with float to unsigned int conversions. xs_Float does not depend on these |
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.. | ||
ast.cpp | ||
vm.h | ||
vmbuilder.cpp | ||
vmbuilder.h | ||
vmdisasm.cpp | ||
vmexec.cpp | ||
vmexec.h | ||
vmframe.cpp | ||
vmops.h | ||
zcc-parse.lemon | ||
zcc_compile.cpp | ||
zcc_compile.h | ||
zcc_errors.h | ||
zcc_expr.cpp | ||
zcc_exprlist.h | ||
zcc_parser.cpp | ||
zcc_parser.h |