gzdoom-gles/wadsrc/static
Nash Muhandes c2f220132d Allow conversation menu cursor graphic replacement. (#1134)
If "graphics/DialogReplyCursor.png" is present, it will be used for the reply cursor. Otherwise, the default ConFont cursor is used.
# Conflicts:
#	wadsrc/static/zscript/ui/menu/conversationmenu.zs
2020-08-28 13:43:24 +02:00
..
credits - implement player setup background by Enjay 2020-01-12 20:51:41 +01:00
filter - Fixed jump key in Hexen for the modern keyboard presets. 2020-05-21 20:13:57 +02:00
glstuff
graphics - implement player setup background by Enjay 2020-01-12 20:51:41 +01:00
maparrows
mapinfo Rename MAP31 and MAP32 back in Doom 2: Unity Edition (#1127) 2020-06-25 16:07:18 +02:00
sbarinfo
shaders Revert "- Fixed dithering in the present shader." 2019-06-26 03:26:57 +02:00
sounds
sprites
textures
xlat
zscript Allow conversation menu cursor graphic replacement. (#1134) 2020-08-28 13:43:24 +02:00
althudcf.txt
animdefs.txt - replaced the procedural backdrop texture with some warped noise texture. 2019-07-15 19:55:51 +02:00
botsupp.txt
compatibility.txt - REQUIEM.WAD fixes (#1050) 2020-04-04 18:47:41 +02:00
confont.lmp
decaldef.txt
defbind0.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
defbind1.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
defbind2.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
defbind3.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
defbinds.txt - Change default key bindings: add arrow keys to the left-handed preset and set mouse3 to activate items for the modern presets. 2020-06-03 12:21:01 +02:00
dehsupp.txt - fixed two missing commas in DEHSUPP. 2020-01-06 21:57:06 +01:00
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
language.def - Fixed typo. 2019-05-27 11:58:21 +02:00
language.eng - Missed some language strings again. 2019-08-14 10:40:33 +02:00
language.enu Optional override for SetSlot and ClearPlayerClasses 2020-08-28 13:42:40 +02:00
language.fr - Missed some language strings again. 2019-08-14 10:40:33 +02:00
language.ita
language.ptb - Missing string for Brazilian Portuguese (Daniel). 2020-06-03 14:50:53 +02:00
lockdefs.txt
menudef.txt Optional override for SetSlot and ClearPlayerClasses 2020-08-28 13:42:40 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
teaminfo.txt
terrain.txt - added 'damageonland' property to terrain definition 2019-12-12 20:35:44 +01:00
textcolors.txt - added more contrast to the Cream font color. 2020-07-10 14:58:54 +02:00
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn
xhairs.txt
zbigfont.lmp - moved several IWAD dependent files into the game_support resource 2019-07-18 14:28:40 +02:00
zscript.txt - bumped ZScript version to 4.3 and silenced the remaining deprecation warnings. 2020-01-07 19:37:00 +01:00