gzdoom-gles/src/scripting/zscript
Christoph Oelckers afd9347087 - changed order of script files to match the old DECORATE list for easy comparison of the disassembly.
- added a descriptive name to all types for error messages.
- added a generic type cast node to the code generator.
- added a few more cast operations to the 'cast' VM instruction.
- extended FxClassTypeCast to handle all possible input that can be cast to a class pointer, not just names.
2016-10-16 19:42:22 +02:00
..
ast.cpp
zcc-parse.lemon - count errors in the parser and abort afterward if there were some. 2016-10-15 12:15:25 +02:00
zcc_compile.cpp - changed order of script files to match the old DECORATE list for easy comparison of the disassembly. 2016-10-16 19:42:22 +02:00
zcc_compile.h - restrict 8 and 16 bit integer types to struct and class members - and I am not really sure if they should even be allowed there, aside from legacy readonly properties. For 32 bit floats the same would hold, but those are already mapped to 64 bit doubles silently. 2016-10-16 12:47:26 +02:00
zcc_expr.cpp
zcc_exprlist.h
zcc_parser.cpp - count errors in the parser and abort afterward if there were some. 2016-10-15 12:15:25 +02:00
zcc_parser.h - removed token 'mode' because it isn't used anywhere and clashed with some actor properties. 2016-10-13 20:45:52 +02:00