mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-15 14:51:13 +00:00
47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
//
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
//
|
|
// This source is available for distribution and/or modification
|
|
// only under the terms of the DOOM Source Code License as
|
|
// published by id Software. All rights reserved.
|
|
//
|
|
// The source is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
|
// for more details.
|
|
//
|
|
|
|
#pragma once
|
|
|
|
#include "r_visibleplane.h"
|
|
#include "swrenderer/viewport/r_skydrawer.h"
|
|
|
|
namespace swrenderer
|
|
{
|
|
class RenderSkyPlane
|
|
{
|
|
public:
|
|
RenderSkyPlane(RenderThread *thread);
|
|
|
|
void Render(VisiblePlane *pl);
|
|
|
|
RenderThread *Thread = nullptr;
|
|
|
|
private:
|
|
void DrawSky(VisiblePlane *pl);
|
|
void DrawSkyColumnStripe(int start_x, int y1, int y2, double scale, double texturemid, double yrepeat);
|
|
void DrawSkyColumn(int start_x, int y1, int y2);
|
|
|
|
FTexture *frontskytex = nullptr;
|
|
FTexture *backskytex = nullptr;
|
|
angle_t skyflip = 0;
|
|
int frontpos = 0;
|
|
int backpos = 0;
|
|
fixed_t frontcyl = 0;
|
|
fixed_t backcyl = 0;
|
|
double skymid = 0.0;
|
|
angle_t skyangle = 0;
|
|
|
|
SkyDrawerArgs drawerargs;
|
|
};
|
|
}
|