gzdoom-gles/src/swrenderer/plane
Christoph Oelckers b529b1e3a7 - removed several unneeded GL headers from the software renderer's sources.
- consolidated the code to calculate a sprite's display angle for all 3 renderers.

As it turned out, they all differed in their feature support because they had always been updated independently by different people.
2017-03-16 13:49:34 +01:00
..
r_flatplane.cpp - removed several unneeded GL headers from the software renderer's sources. 2017-03-16 13:49:34 +01:00
r_flatplane.h Remove yslope loopup table and StepColumn 2017-02-06 15:15:09 +01:00
r_planerenderer.cpp - removed several unneeded GL headers from the software renderer's sources. 2017-03-16 13:49:34 +01:00
r_planerenderer.h Remove yslope loopup table and StepColumn 2017-02-06 15:15:09 +01:00
r_skyplane.cpp - removed several unneeded GL headers from the software renderer's sources. 2017-03-16 13:49:34 +01:00
r_skyplane.h Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00
r_slopeplane.cpp - removed several unneeded GL headers from the software renderer's sources. 2017-03-16 13:49:34 +01:00
r_slopeplane.h Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00
r_visibleplane.cpp - removed several unneeded GL headers from the software renderer's sources. 2017-03-16 13:49:34 +01:00
r_visibleplane.h Move frame memory allocator into RenderThread 2017-02-04 02:50:52 +01:00
r_visibleplanelist.cpp - removed several unneeded GL headers from the software renderer's sources. 2017-03-16 13:49:34 +01:00
r_visibleplanelist.h Move renderer singletons into a RenderThread class 2017-02-04 00:25:37 +01:00