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b529b1e3a7
- consolidated the code to calculate a sprite's display angle for all 3 renderers. As it turned out, they all differed in their feature support because they had always been updated independently by different people. |
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.. | ||
r_draw.cpp | ||
r_draw.h | ||
r_draw_pal.cpp | ||
r_draw_pal.h | ||
r_draw_rgba.cpp | ||
r_draw_rgba.h | ||
r_draw_sky32.h | ||
r_draw_sky32_sse2.h | ||
r_draw_span32_sse2.h | ||
r_draw_sprite32_sse2.h | ||
r_draw_wall32_sse2.h | ||
r_thread.cpp | ||
r_thread.h |