..
credits
- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
2019-07-15 20:34:06 +02:00
filter
- moved several IWAD dependent files into the game_support resource
2019-07-18 14:28:40 +02:00
glstuff
graphics
- improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita
2019-07-15 20:34:06 +02:00
maparrows
mapinfo
- added option to print a map author's name on the summary screen
2019-08-06 18:46:23 +02:00
sbarinfo
- Replaced medikit with mugshot in HUD.
2018-07-08 00:51:59 +02:00
shaders
Revert "- Fixed dithering in the present shader."
2019-06-26 03:26:57 +02:00
sounds
- recompressed the dog sounds and removed the long stretches of silence at their ends.
2017-09-30 08:30:01 +02:00
sprites
tnt1a0 is not a png
2018-11-25 12:25:45 +01:00
textures
xlat
- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
2017-01-08 01:15:45 +01:00
zscript
fix bug when down arrow gave no result after mouse move in main menu
2019-09-30 21:38:48 +02:00
althudcf.txt
animdefs.txt
- replaced the procedural backdrop texture with some warped noise texture.
2019-07-15 19:55:51 +02:00
botsupp.txt
- removed the bot related properties from AWeapon.
2019-04-15 22:29:15 +02:00
compatibility.txt
- reinstated the old scriptwait implementation as a compatibility option.
2019-09-07 12:44:43 +02:00
confont.lmp
decaldef.txt
defbinds.txt
- Modern controls again.
2018-06-22 19:20:34 +02:00
dehsupp.txt
etc.h.txt
fontdefs.txt
- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
2017-03-24 20:09:50 +01:00
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
language.def
- Fixed typo.
2019-05-27 11:58:21 +02:00
language.eng
- Missed some language strings again.
2019-08-14 10:40:33 +02:00
language.enu
- Missing strings.
2019-09-07 12:44:40 +02:00
language.fr
- Missed some language strings again.
2019-08-14 10:40:33 +02:00
language.ita
language.ptb
- a bit of text cleanup. Removed some unused strings and moved a few not-to-be-translated ones to language.def.
2019-04-28 21:22:21 +02:00
lockdefs.txt
menudef.txt
Added low detail mode (160x200) to the preset scale modes.
2019-09-25 11:46:55 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs
- moved the displayed text in strfhelp.o to the string table.
2019-04-28 11:53:39 +02:00
teaminfo.txt
terrain.txt
textcolors.txt
Added four text colors: ice, fire, sapphire, teal
2017-09-23 11:56:16 +02:00
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn
Upgrade libADLMIDI and libOPNMIDI
2018-10-04 20:25:02 +02:00
xhairs.txt
zbigfont.lmp
- moved several IWAD dependent files into the game_support resource
2019-07-18 14:28:40 +02:00
zscript.txt
- reimplemented new player setup menu as an OptionsMenu.
2019-07-15 20:37:36 +02:00