gzdoom-gles/src/playsim
Christoph Oelckers b37acef0c9 - added the two missing subtitle texts for Strife.
These are identical to the actual logs but it turned out that these texts need to be separate to avoid misbehavior.
This also disables the subtitles for the teaser because its log numbers collide with the full game.
2019-07-17 20:02:43 +02:00
..
bots
fragglescript - moved some more files. 2019-07-14 21:09:49 +02:00
mapthinkers
a_action.cpp
a_decals.cpp
a_dynlight.cpp
a_dynlight.h
a_flashfader.cpp
a_morph.cpp
a_morph.h
a_pickups.cpp
a_pickups.h
a_sharedglobal.h
a_specialspot.cpp
a_specialspot.h
actionspecials.h - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
actor.h
actorinlines.h
actorptrselect.cpp
actorptrselect.h
d_player.h - moved more files out of the root src directory. 2019-07-14 14:39:21 +02:00
dthinker.cpp
dthinker.h
p_3dfloors.cpp
p_3dfloors.h
p_3dmidtex.cpp
p_3dmidtex.h
p_acs.cpp - moved some more files. 2019-07-14 21:09:49 +02:00
p_acs.h - moved some more files. 2019-07-14 21:09:49 +02:00
p_actionfunctions.cpp
p_checkposition.h
p_destructible.cpp
p_destructible.h
p_effect.cpp
p_effect.h
p_enemy.cpp
p_enemy.h
p_interaction.cpp
p_linetracedata.h
p_linkedsectors.cpp
p_lnspec.cpp
p_lnspec.h
p_local.h
p_map.cpp
p_maputl.cpp
p_maputl.h
p_mobj.cpp - moved some more files. 2019-07-14 21:09:49 +02:00
p_pspr.cpp
p_pspr.h
p_secnodes.cpp
p_sectors.cpp
p_sight.cpp
p_spec.cpp
p_spec.h
p_switch.cpp
p_tags.cpp
p_tags.h
p_teleport.cpp
p_things.cpp
p_trace.cpp
p_trace.h
p_user.cpp - added the two missing subtitle texts for Strife. 2019-07-17 20:02:43 +02:00
po_man.cpp
po_man.h
portal.cpp
portal.h
statnums.h