gzdoom-gles/src/textures
Christoph Oelckers ac32bd72bb - Added A_ClearReFire code pointer for weapons. Preferably A_WeaponReady should
reset this counter but that can't be done due to unwanted side effects with
  existing weapons.
- Changed the 'scale' variable in CVAR(turbo) to double because the calculations
  depended on the current floating point precision setting and only worked properly
  when set to 'precise' in VC++.


SVN r1057 (trunk)
2008-06-30 23:30:06 +00:00
..
automaptexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
bitmap.cpp - Fixed: 3D hardware texture filling did not copy pixels with 0 alpha, 2008-05-16 23:36:47 +00:00
bitmap.h - Fixed: All translucent blending operations for CopyColors must treat an 2008-05-17 08:18:31 +00:00
buildtexture.cpp - Changed FImageCollection to return translated texture indices so 2008-06-15 18:36:26 +00:00
canvastexture.cpp - Fixed: The SimpleCanvas in FCanvasTexture must be declared as a soft 2008-03-12 17:47:22 +00:00
ddstexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
flattexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
imgztexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
jpegtexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
multipatchtexture.cpp - Added A_ClearReFire code pointer for weapons. Preferably A_WeaponReady should 2008-06-30 23:30:06 +00:00
patchtexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
pcxtexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
pngtexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
rawpagetexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
texture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
texturemanager.cpp - Fixed compilation issues with GCC. 2008-06-24 02:56:27 +00:00
textures.h - Added support for ST's QUARTERGRAVITY flag. 2008-06-22 09:13:19 +00:00
tgatexture.cpp - Made all the basic texture classes local to their implementation. 2008-06-01 20:43:02 +00:00
warptexture.cpp - Fixed: Warped textures didn't work anymore because the default speed was 0. 2008-05-01 23:52:57 +00:00