gzdoom-gles/wadsrc
Christoph Oelckers aa32acae25 - a bit of code reordering for adding direct native entry points.
- offloaded key list generation for alternative HUD to non-UI parts.

This change also revealed a problem with handling empty sprites in the key list so this got fixed, too.
2018-12-01 14:18:28 +01:00
..
static - a bit of code reordering for adding direct native entry points. 2018-12-01 14:18:28 +01:00
CMakeLists.txt - missed one qzdoom reference 2017-07-20 06:45:08 -04:00