gzdoom-gles/wadsrc
Christoph Oelckers a59de25107 - Next round of things from Gez's experimental build:
* MBF's dog (definition only, no sprites yet.)
  * User variables. There's an array of 10. They can be set and checked in both DECORATE and ACS.
  * Made the tag name changeable but eliminated the redundancy of having both the meta property and the individual actor's one. Having one is fully sufficient. TO BE FIXED: Names are case insensitive but this should better be case sensitive. Unfortunately there's currently nothing better than FName to store a string inside an actor without severely complicating matters. Also bumped savegame version to avoid problems with this change.


SVN r1823 (trunk)
2009-09-14 21:41:44 +00:00
..
static - Next round of things from Gez's experimental build: 2009-09-14 21:41:44 +00:00
CMakeLists.txt - added 'deflate only' option to all configurations of wadsrc.vcproj 2009-06-04 23:06:42 +00:00
wadsrc.vcproj - added 'deflate only' option to all configurations of wadsrc.vcproj 2009-06-04 23:06:42 +00:00