mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-11 04:51:13 +00:00
cc786bada6
https://forum.zdoom.org/viewtopic.php?t=56060 https://forum.zdoom.org/viewtopic.php?t=49369&start=105#p992821 https://forum.drdteam.org/viewtopic.php?t=7607
607 lines
No EOL
15 KiB
Text
607 lines
No EOL
15 KiB
Text
/*
|
|
** loacpp
|
|
** The load game and save game menus
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 2001-2010 Randy Heit
|
|
** Copyright 2010-2017 Christoph Oelckers
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
|
|
struct SaveGameNode native
|
|
{
|
|
native String SaveTitle;
|
|
native String Filename;
|
|
native bool bOldVersion;
|
|
native bool bMissingWads;
|
|
native bool bNoDelete;
|
|
}
|
|
|
|
struct SavegameManager native
|
|
{
|
|
native int WindowSize;
|
|
native SaveGameNode quickSaveSlot;
|
|
|
|
native static SavegameManager GetManager();
|
|
native void ReadSaveStrings();
|
|
native void UnloadSaveData();
|
|
|
|
native int RemoveSaveSlot(int index);
|
|
native void LoadSavegame(int Selected);
|
|
native void DoSave(int Selected, String savegamestring);
|
|
native int ExtractSaveData(int index);
|
|
native void ClearSaveStuff();
|
|
native bool DrawSavePic(int x, int y, int w, int h);
|
|
native void DrawSaveComment(Font font, int cr, int x, int y, int scalefactor);
|
|
native void SetFileInfo(int Selected);
|
|
native int SavegameCount();
|
|
native SaveGameNode GetSavegame(int i);
|
|
native void InsertNewSaveNode();
|
|
native bool RemoveNewSaveNode();
|
|
|
|
}
|
|
|
|
|
|
|
|
class LoadSaveMenu : ListMenu
|
|
{
|
|
SavegameManager manager;
|
|
int TopItem;
|
|
int Selected;
|
|
|
|
int savepicLeft;
|
|
int savepicTop;
|
|
int savepicWidth;
|
|
int savepicHeight;
|
|
int rowHeight;
|
|
int listboxLeft;
|
|
int listboxTop;
|
|
int listboxWidth;
|
|
|
|
int listboxRows;
|
|
int listboxHeight;
|
|
int listboxRight;
|
|
int listboxBottom;
|
|
|
|
int commentLeft;
|
|
int commentTop;
|
|
int commentWidth;
|
|
int commentHeight;
|
|
int commentRight;
|
|
int commentBottom;
|
|
|
|
bool mEntering;
|
|
TextEnterMenu mInput;
|
|
|
|
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override void Init(Menu parent, ListMenuDescriptor desc)
|
|
{
|
|
Super.Init(parent, desc);
|
|
manager = SavegameManager.GetManager();
|
|
manager.ReadSaveStrings();
|
|
|
|
savepicLeft = 10;
|
|
savepicTop = 54*CleanYfac;
|
|
savepicWidth = 216*screen.GetWidth()/640;
|
|
savepicHeight = 135*screen.GetHeight()/400;
|
|
manager.WindowSize = savepicWidth / CleanXfac;
|
|
|
|
rowHeight = (SmallFont.GetHeight() + 1) * CleanYfac;
|
|
listboxLeft = savepicLeft + savepicWidth + 14;
|
|
listboxTop = savepicTop;
|
|
listboxWidth = screen.GetWidth() - listboxLeft - 10;
|
|
int listboxHeight1 = screen.GetHeight() - listboxTop - 10;
|
|
listboxRows = (listboxHeight1 - 1) / rowHeight;
|
|
listboxHeight = listboxRows * rowHeight + 1;
|
|
listboxRight = listboxLeft + listboxWidth;
|
|
listboxBottom = listboxTop + listboxHeight;
|
|
|
|
commentLeft = savepicLeft;
|
|
commentTop = savepicTop + savepicHeight + 16;
|
|
commentWidth = savepicWidth;
|
|
commentHeight = (51+(screen.GetHeight()>200?10:0))*CleanYfac;
|
|
commentRight = commentLeft + commentWidth;
|
|
commentBottom = commentTop + commentHeight;
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override void OnDestroy()
|
|
{
|
|
manager.ClearSaveStuff ();
|
|
Super.OnDestroy();
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override void Drawer ()
|
|
{
|
|
Super.Drawer();
|
|
|
|
SaveGameNode node;
|
|
int i;
|
|
int j;
|
|
bool didSeeSelected = false;
|
|
|
|
// Draw picture area
|
|
if (gameaction == ga_loadgame || gameaction == ga_loadgamehidecon || gameaction == ga_savegame)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Screen.DrawFrame (savepicLeft, savepicTop, savepicWidth, savepicHeight);
|
|
if (!manager.DrawSavePic(savepicLeft, savepicTop, savepicWidth, savepicHeight))
|
|
{
|
|
screen.Clear (savepicLeft, savepicTop, savepicLeft+savepicWidth, savepicTop+savepicHeight, 0, 0);
|
|
|
|
if (manager.SavegameCount() > 0)
|
|
{
|
|
String text = (Selected == -1 || !manager.GetSavegame(Selected).bOldVersion)? Stringtable.Localize("$MNU_NOPICTURE") : Stringtable.Localize("$MNU_DIFFVERSION");
|
|
int textlen = SmallFont.StringWidth(text) * CleanXfac;
|
|
|
|
screen.DrawText (SmallFont, Font.CR_GOLD, savepicLeft+(savepicWidth-textlen)/2,
|
|
savepicTop+(savepicHeight-rowHeight)/2, text, DTA_CleanNoMove, true);
|
|
}
|
|
}
|
|
|
|
// Draw comment area
|
|
Screen.DrawFrame (commentLeft, commentTop, commentWidth, commentHeight);
|
|
screen.Clear (commentLeft, commentTop, commentRight, commentBottom, 0, 0);
|
|
|
|
manager.DrawSaveComment(SmallFont, Font.CR_GOLD, commentLeft, commentTop, CleanYfac);
|
|
|
|
// Draw file area
|
|
Screen.DrawFrame (listboxLeft, listboxTop, listboxWidth, listboxHeight);
|
|
screen.Clear (listboxLeft, listboxTop, listboxRight, listboxBottom, 0, 0);
|
|
|
|
if (manager.SavegameCount() == 0)
|
|
{
|
|
String text = Stringtable.Localize("$MNU_NOFILES");
|
|
int textlen = SmallFont.StringWidth(text) * CleanXfac;
|
|
|
|
screen.DrawText (SmallFont, Font.CR_GOLD, listboxLeft+(listboxWidth-textlen)/2, listboxTop+(listboxHeight-rowHeight)/2, text, DTA_CleanNoMove, true);
|
|
return;
|
|
}
|
|
|
|
j = TopItem;
|
|
for (i = 0; i < listboxRows && j < manager.SavegameCount(); i++)
|
|
{
|
|
int colr;
|
|
node = manager.GetSavegame(j);
|
|
if (node.bOldVersion)
|
|
{
|
|
colr = Font.CR_BLUE;
|
|
}
|
|
else if (node.bMissingWads)
|
|
{
|
|
colr = Font.CR_ORANGE;
|
|
}
|
|
else if (j == Selected)
|
|
{
|
|
colr = Font.CR_WHITE;
|
|
}
|
|
else
|
|
{
|
|
colr = Font.CR_TAN;
|
|
}
|
|
|
|
if (j == Selected)
|
|
{
|
|
screen.Clear (listboxLeft, listboxTop+rowHeight*i, listboxRight, listboxTop+rowHeight*(i+1), mEntering ? Color(255,255,0,0) : Color(255,0,0,255));
|
|
didSeeSelected = true;
|
|
if (!mEntering)
|
|
{
|
|
screen.DrawText (SmallFont, colr, listboxLeft+1, listboxTop+rowHeight*i+CleanYfac, node.SaveTitle, DTA_CleanNoMove, true);
|
|
}
|
|
else
|
|
{
|
|
String s = mInput.GetText() .. SmallFont.GetCursor();
|
|
screen.DrawText (SmallFont, Font.CR_WHITE, listboxLeft+1, listboxTop+rowHeight*i+CleanYfac, s, DTA_CleanNoMove, true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
screen.DrawText (SmallFont, colr, listboxLeft+1, listboxTop+rowHeight*i+CleanYfac, node.SaveTitle, DTA_CleanNoMove, true);
|
|
}
|
|
j++;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override bool MenuEvent (int mkey, bool fromcontroller)
|
|
{
|
|
switch (mkey)
|
|
{
|
|
case MKEY_Up:
|
|
if (manager.SavegameCount() > 1)
|
|
{
|
|
if (Selected == -1) Selected = TopItem;
|
|
else
|
|
{
|
|
if (--Selected < 0) Selected = manager.SavegameCount()-1;
|
|
if (Selected < TopItem) TopItem = Selected;
|
|
else if (Selected >= TopItem + listboxRows) TopItem = MAX(0, Selected - listboxRows + 1);
|
|
}
|
|
manager.UnloadSaveData ();
|
|
manager.ExtractSaveData (Selected);
|
|
}
|
|
return true;
|
|
|
|
case MKEY_Down:
|
|
if (manager.SavegameCount() > 1)
|
|
{
|
|
if (Selected == -1) Selected = TopItem;
|
|
else
|
|
{
|
|
if (++Selected >= manager.SavegameCount()) Selected = 0;
|
|
if (Selected < TopItem) TopItem = Selected;
|
|
else if (Selected >= TopItem + listboxRows) TopItem = MAX(0, Selected - listboxRows + 1);
|
|
}
|
|
manager.UnloadSaveData ();
|
|
manager.ExtractSaveData (Selected);
|
|
}
|
|
return true;
|
|
|
|
case MKEY_PageDown:
|
|
if (manager.SavegameCount() > 1)
|
|
{
|
|
if (TopItem >= manager.SavegameCount() - listboxRows)
|
|
{
|
|
TopItem = 0;
|
|
if (Selected != -1) Selected = 0;
|
|
}
|
|
else
|
|
{
|
|
TopItem = MIN(TopItem + listboxRows, manager.SavegameCount() - listboxRows);
|
|
if (TopItem > Selected && Selected != -1) Selected = TopItem;
|
|
}
|
|
manager.UnloadSaveData ();
|
|
manager.ExtractSaveData (Selected);
|
|
}
|
|
return true;
|
|
|
|
case MKEY_PageUp:
|
|
if (manager.SavegameCount() > 1)
|
|
{
|
|
if (TopItem == 0)
|
|
{
|
|
TopItem = MAX(0, manager.SavegameCount() - listboxRows);
|
|
if (Selected != -1) Selected = TopItem;
|
|
}
|
|
else
|
|
{
|
|
TopItem = MAX(TopItem - listboxRows, 0);
|
|
if (Selected >= TopItem + listboxRows) Selected = TopItem;
|
|
}
|
|
manager.UnloadSaveData ();
|
|
manager.ExtractSaveData (Selected);
|
|
}
|
|
return true;
|
|
|
|
case MKEY_Enter:
|
|
return false; // This event will be handled by the subclasses
|
|
|
|
case MKEY_MBYes:
|
|
{
|
|
if (Selected < manager.SavegameCount())
|
|
{
|
|
Selected = manager.RemoveSaveSlot (Selected);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
default:
|
|
return Super.MenuEvent(mkey, fromcontroller);
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override bool MouseEvent(int type, int x, int y)
|
|
{
|
|
if (x >= listboxLeft && x < listboxLeft + listboxWidth &&
|
|
y >= listboxTop && y < listboxTop + listboxHeight)
|
|
{
|
|
int lineno = (y - listboxTop) / rowHeight;
|
|
|
|
if (TopItem + lineno < manager.SavegameCount())
|
|
{
|
|
Selected = TopItem + lineno;
|
|
manager.UnloadSaveData ();
|
|
manager.ExtractSaveData (Selected);
|
|
if (type == MOUSE_Release)
|
|
{
|
|
if (MenuEvent(MKEY_Enter, true))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
else Selected = -1;
|
|
}
|
|
else Selected = -1;
|
|
|
|
return Super.MouseEvent(type, x, y);
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override bool OnUIEvent(UIEvent ev)
|
|
{
|
|
if (ev.Type == UIEvent.Type_KeyDown)
|
|
{
|
|
if (Selected != -1 && Selected < manager.SavegameCount())
|
|
{
|
|
switch (ev.KeyChar)
|
|
{
|
|
case UIEvent.Key_F1:
|
|
manager.SetFileInfo(Selected);
|
|
return true;
|
|
|
|
case UIEvent.Key_DEL:
|
|
{
|
|
String EndString;
|
|
EndString = String.Format("%s%s%s%s?\n\n%s", Stringtable.Localize("$MNU_DELETESG"), TEXTCOLOR_WHITE, manager.GetSavegame(Selected).SaveTitle, TEXTCOLOR_NORMAL, Stringtable.Localize("$PRESSYN"));
|
|
StartMessage (EndString, 0);
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
else if (ev.Type == UIEvent.Type_WheelUp)
|
|
{
|
|
if (TopItem > 0) TopItem--;
|
|
return true;
|
|
}
|
|
else if (ev.Type == UIEvent.Type_WheelDown)
|
|
{
|
|
if (TopItem < manager.SavegameCount() - listboxRows) TopItem++;
|
|
return true;
|
|
}
|
|
return Super.OnUIEvent(ev);
|
|
}
|
|
|
|
|
|
}
|
|
|
|
class SaveMenu : LoadSaveMenu
|
|
{
|
|
String mSaveName;
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override void Init(Menu parent, ListMenuDescriptor desc)
|
|
{
|
|
Super.Init(parent, desc);
|
|
manager.InsertNewSaveNode();
|
|
TopItem = 0;
|
|
Selected = manager.ExtractSaveData (-1);
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override void OnDestroy()
|
|
{
|
|
if (manager.RemoveNewSaveNode())
|
|
{
|
|
Selected--;
|
|
}
|
|
Super.OnDestroy();
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
const SAVESTRINGSIZE = 32;
|
|
|
|
override bool MenuEvent (int mkey, bool fromcontroller)
|
|
{
|
|
if (Super.MenuEvent(mkey, fromcontroller))
|
|
{
|
|
return true;
|
|
}
|
|
if (Selected == -1)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (mkey == MKEY_Enter)
|
|
{
|
|
String SavegameString = (Selected != 0)? manager.GetSavegame(Selected).SaveTitle : "";
|
|
mInput = TextEnterMenu.Open(self, SavegameString, SAVESTRINGSIZE, 1, fromcontroller);
|
|
mInput.ActivateMenu();
|
|
mEntering = true;
|
|
}
|
|
else if (mkey == MKEY_Input)
|
|
{
|
|
// Do not start the save here, it would cause some serious execution ordering problems.
|
|
mEntering = false;
|
|
mSaveName = mInput.GetText();
|
|
mInput = null;
|
|
}
|
|
else if (mkey == MKEY_Abort)
|
|
{
|
|
mEntering = false;
|
|
mInput = null;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override bool MouseEvent(int type, int x, int y)
|
|
{
|
|
if (mSaveName.Length() > 0)
|
|
{
|
|
// Do not process events when saving is in progress to avoid update of the current index,
|
|
// i.e. Selected member variable must remain unchanged
|
|
return true;
|
|
}
|
|
|
|
return Super.MouseEvent(type, x, y);
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override bool OnUIEvent(UIEvent ev)
|
|
{
|
|
if (ev.Type == UIEvent.Type_KeyDown)
|
|
{
|
|
if (Selected != -1)
|
|
{
|
|
switch (ev.KeyChar)
|
|
{
|
|
case UIEvent.Key_DEL:
|
|
// cannot delete 'new save game' item
|
|
if (Selected == 0) return true;
|
|
break;
|
|
|
|
case 78://'N':
|
|
Selected = TopItem = 0;
|
|
manager.UnloadSaveData ();
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return Super.OnUIEvent(ev);
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override void Ticker()
|
|
{
|
|
if (mSaveName.Length() > 0)
|
|
{
|
|
manager.DoSave(Selected, mSaveName);
|
|
mSaveName = "";
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
class LoadMenu : LoadSaveMenu
|
|
{
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override void Init(Menu parent, ListMenuDescriptor desc)
|
|
{
|
|
Super.Init(parent, desc);
|
|
TopItem = 0;
|
|
Selected = manager.ExtractSaveData (-1);
|
|
|
|
}
|
|
|
|
//=============================================================================
|
|
//
|
|
//
|
|
//
|
|
//=============================================================================
|
|
|
|
override bool MenuEvent (int mkey, bool fromcontroller)
|
|
{
|
|
if (Super.MenuEvent(mkey, fromcontroller))
|
|
{
|
|
return true;
|
|
}
|
|
if (Selected == -1 || manager.SavegameCount() == 0)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (mkey == MKEY_Enter)
|
|
{
|
|
manager.LoadSavegame(Selected);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
} |