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42 lines
754 B
C++
42 lines
754 B
C++
#ifndef __GL_TRANSLATE__
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#define __GL_TRANSLATE__
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#include "doomtype.h"
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#include "v_video.h"
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enum
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{
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TRANSLATION_ICE = -1,
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TRANSLATION_INTENSITY = -2,
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TRANSLATION_SHADE = -3,
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};
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class GLTranslationPalette : public FNativePalette
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{
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struct PalData
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{
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int crc32;
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PalEntry pe[256];
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};
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static TArray<PalData> AllPalettes;
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int Index;
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FRemapTable *remap;
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GLTranslationPalette(FRemapTable *r) { remap=r; Index=-1; }
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public:
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static GLTranslationPalette *CreatePalette(FRemapTable *remap);
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static int GetInternalTranslation(int trans);
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static PalEntry *GetPalette(unsigned int index)
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{
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return index > 0 && index <= AllPalettes.Size()? AllPalettes[index-1].pe : NULL;
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}
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bool Update();
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int GetIndex() const { return Index; }
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};
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#endif
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