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6a742f8d34
Passing something non-constant at compile time here is extremely dangerous, especially when users can replace those strings if they like. It now uses FString::Substitute in all cases where something needs to be inserted into a template string. |
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.. | ||
colorpickermenu.txt | ||
conversationmenu.txt | ||
joystickmenu.txt | ||
listmenu.txt | ||
listmenuitems.txt | ||
loadsavemenu.txt | ||
menu.txt | ||
menuitembase.txt | ||
messagebox.txt | ||
optionmenu.txt | ||
optionmenuitems.txt | ||
playercontrols.txt | ||
playerdisplay.txt | ||
playermenu.txt | ||
readthis.txt | ||
reverbedit.txt | ||
textentermenu.txt |