gzdoom-gles/wadsrc
Christoph Oelckers 7fe33d336c Avoid using argument count for any kind of decision making in native VM functions.
This allows retaining the functionality, even if for the JIT compiler's benefit all default arguments are pushed onto the stack instead of reading them from the defaults array.

# Conflicts:
#	src/r_data/r_sections.h
2019-04-15 14:37:28 +02:00
..
static Avoid using argument count for any kind of decision making in native VM functions. 2019-04-15 14:37:28 +02:00
CMakeLists.txt - Changed game name to LZDoom. 2018-06-20 14:26:09 +02:00