gzdoom-gles/src/swrenderer/scene
2017-01-19 03:02:32 +01:00
..
r_3dfloors.cpp Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
r_3dfloors.h Convert r_3dfloors to a class 2017-01-04 18:54:14 +01:00
r_light.cpp Remove SetupFrame and CopyStackedViewParameters from FRenderer interface 2017-01-15 01:54:25 +01:00
r_light.h Remove SetupFrame and CopyStackedViewParameters from FRenderer interface 2017-01-15 01:54:25 +01:00
r_opaque_pass.cpp Move fakeceiling and fakefloor into the inner loop 2017-01-17 02:32:23 +01:00
r_opaque_pass.h Remove basecolormap global 2017-01-12 21:29:19 +01:00
r_portal.cpp Make visplanes hash list private 2017-01-19 03:02:32 +01:00
r_portal.h Rewrite VisibleSpriteList to use TArray 2017-01-16 03:46:05 +01:00
r_scene.cpp Changed visible plane list to use the shared frame memory allocator instead of using its own internal free list 2017-01-19 01:47:58 +01:00
r_scene.h Make RenderActorView private 2017-01-15 23:03:58 +01:00
r_translucent_pass.cpp Moved DrawSprite to VisibleSprite and marked all its variables as protected 2017-01-16 05:43:56 +01:00
r_translucent_pass.h Moved DrawSprite to VisibleSprite and marked all its variables as protected 2017-01-16 05:43:56 +01:00
r_viewport.cpp Create a class for the viewport 2017-01-15 04:06:52 +01:00
r_viewport.h Create a class for the viewport 2017-01-15 04:06:52 +01:00