gzdoom-gles/wadsrc/static
Christoph Oelckers 9bffe4ee50 - scriptified the main statusbar interface and the Strife status bar.
Note that the Strife status bar does not draw the health bars yet. I tried to replace the hacky custom texture with a single fill operation but had to find out that all the coordinate mangling for the status bar is being done deep in the video code. This needs to be fixed before this can be made to work.

Currently this is not usable in mods because they cannot initialize custom status bars yet.
2017-03-22 00:32:52 +01:00
..
filter - do not adjust the sprite offset for the WolfSS's attack and pain states. 2017-02-23 22:09:50 +01:00
glstuff - cleaned up the clip plane management for portals. 2016-04-27 00:41:00 +02:00
graphics
maparrows
mapinfo - switched over to the scripted intermission screens. 2017-03-18 21:19:32 +01:00
sbarinfo
shaders Merge branch 'shadowmaps' of https://github.com/raa-eruanna/qzdoom into 3.0_work 2017-03-11 19:55:43 +01:00
sounds
sprites
textures
xlat - added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom. 2017-01-08 01:15:45 +01:00
zscript - scriptified the main statusbar interface and the Strife status bar. 2017-03-22 00:32:52 +01:00
althudcf.txt
animdefs.txt
compatibility.txt - added unloved2 to compatibility list for clipmidtex 2017-03-04 08:03:42 -05:00
confont.lmp
dbigfont.lmp
decaldef.txt
defbinds.txt
dehsupp.txt - moved the 'brainexplode' state to the rocket, which is the actor which actually uses it. 2016-11-14 15:02:44 +01:00
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - Made WadSmoosh detection a lot stricter. 2017-01-04 20:48:52 +01:00
language.eng Fixed name and placement of 'All except doors' localized string 2017-03-02 10:12:11 +02:00
language.enu - some menu reorganization: 2017-03-13 01:17:46 +01:00
language.fr
language.ita
language.ptb
lockdefs.txt Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible. 2016-07-12 23:52:04 +02:00
menudef.txt - increased the snd_channels default and minimum. 2017-03-16 10:38:56 +01:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt
zscript.txt - scriptified the main statusbar interface and the Strife status bar. 2017-03-22 00:32:52 +01:00