gzdoom-gles/src/sdl/hardware.h
Randy Heit 8fcf93d65a - Merged a lot of these static destructor-only structs into regular
functions added to the exit chain with atterm so that they can be called
  in a deterministic order and not whatever order the linker decides to put
  them in.
- Fixed: DCajunMaster did not free its getspawned.
- Fixed: P_FreeLevelData() did not free ACS scripts.
- Fixed: Level snapshots were not freed at exit.
- Fixed: The save/load menu list was not freed at exit.
- Fixed: FCompressedMemFile needs a destructor to free the m_ImplodedBuffer.
- Fixed: G_DoLoadGame() did not free the engine string.
- Fixed: M_ReadSaveStrings() did not free the engine string.
- Fixed: Processing DEM_SAVEGAME did not free the pathname string.
- Added a check for truncated flats to FFlatTexture::MakeTexture() because
  Heretic's F_SKY1 is only four bytes long.
- Added a dump of the offending state to the "Cannot find state..." diagnostic.
- Fixed: FCompressedFile did not initialize m_Mode in its default constructor.
- Fixed: Heretic and Hexen status bars did not initialize ArtiRefresh.
- Fixed: PNGHandle destructor should use delete[] to free TextChunks.


SVN r111 (trunk)
2006-05-12 03:14:40 +00:00

93 lines
2.9 KiB
C++

/*
** hardware.h
**
**---------------------------------------------------------------------------
** Copyright 1998-2001 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#ifndef __HARDWARE_H__
#define __HARDWARE_H__
#include "i_video.h"
#include "v_video.h"
class IVideo
{
public:
virtual ~IVideo () {}
virtual EDisplayType GetDisplayType () = 0;
virtual void SetWindowedScale (float scale) = 0;
virtual DFrameBuffer *CreateFrameBuffer (int width, int height, bool fs, DFrameBuffer *old) = 0;
virtual bool FullscreenChanged (bool fs) = 0;
virtual void StartModeIterator (int bits) = 0;
virtual bool NextMode (int *width, int *height, bool *letterbox) = 0;
};
class IInputDevice
{
public:
virtual ~IInputDevice () {}
virtual void ProcessInput (bool parm) = 0;
};
class IKeyboard : public IInputDevice
{
public:
virtual void ProcessInput (bool consoleOpen) = 0;
virtual void SetKeypadRemapping (bool remap) = 0;
};
class IMouse : public IInputDevice
{
public:
virtual void SetGrabbed (bool grabbed) = 0;
virtual void ProcessInput (bool active) = 0;
};
class IJoystick : public IInputDevice
{
public:
enum EJoyProp
{
JOYPROP_SpeedMultiplier,
JOYPROP_XSensitivity,
JOYPROP_YSensitivity,
JOYPROP_XThreshold,
JOYPROP_YThreshold
};
virtual void SetProperty (EJoyProp prop, float val) = 0;
};
void I_InitHardware ();
void I_ShutdownHardware ();
#endif // __HARDWARE_H__