gzdoom-gles/src/x86.h
Randy Heit 93202a5488 - Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
issues that caused its inclusion. Is an optimized GCC build any faster
  for being able to use strict aliasing rules? I dunno. It's still slower
  than a VC++ build.
  
  I did run into two cases where TAutoSegIterator caused intractable problems
  with breaking strict aliasing rules, so I removed the templating from it,
  and the caller is now responsible for casting the probe value from void *.
- Removed #include "autosegs.h" from several files that did not need it
  (in particular, dobject.h when not compiling with VC++).


SVN r1743 (trunk)
2009-08-02 03:38:57 +00:00

111 lines
1.7 KiB
C

#ifndef X86_H
#define X86_H
#include "basictypes.h"
struct CPUInfo // 92 bytes
{
union
{
char VendorID[16];
DWORD dwVendorID[4];
};
union
{
char CPUString[48];
DWORD dwCPUString[12];
};
union
{
struct
{
BYTE Stepping;
BYTE Model;
BYTE Family;
BYTE Type;
BYTE BrandIndex;
BYTE CLFlush;
BYTE CPUCount;
BYTE APICID;
DWORD bSSE3:1;
DWORD DontCare1:8;
DWORD bSSSE3:1;
DWORD DontCare1a:9;
DWORD bSSE41:1;
DWORD bSSE42:1;
DWORD DontCare2a:11;
};
DWORD FeatureFlags[3];
};
DWORD bFPU:1;
DWORD bVME:1;
DWORD bDE:1;
DWORD bPSE:1;
DWORD bRDTSC:1;
DWORD bMSR:1;
DWORD bPAE:1;
DWORD bMCE:1;
DWORD bCX8:1;
DWORD bAPIC:1;
DWORD bReserved1:1;
DWORD bSEP:1;
DWORD bMTRR:1;
DWORD bPGE:1;
DWORD bMCA:1;
DWORD bCMOV:1;
DWORD bPAT:1;
DWORD bPSE36:1;
DWORD bPSN:1;
DWORD bCFLUSH:1;
DWORD bReserved2:1;
DWORD bDS:1;
DWORD bACPI:1;
DWORD bMMX:1;
DWORD bFXSR:1;
DWORD bSSE:1;
DWORD bSSE2:1;
DWORD bSS:1;
DWORD bHTT:1;
DWORD bTM:1;
DWORD bReserved3:1;
DWORD bPBE:1;
DWORD DontCare2:22;
DWORD bMMXPlus:1; // AMD's MMX extensions
DWORD bMMXAgain:1; // Just a copy of bMMX above
DWORD DontCare3:6;
DWORD b3DNowPlus:1;
DWORD b3DNow:1;
BYTE AMDStepping;
BYTE AMDModel;
BYTE AMDFamily;
BYTE bIsAMD;
union
{
struct
{
BYTE DataL1LineSize;
BYTE DataL1LinesPerTag;
BYTE DataL1Associativity;
BYTE DataL1SizeKB;
};
DWORD AMD_DataL1Info;
};
};
extern "C" CPUInfo CPU;
struct PalEntry;
void CheckCPUID (CPUInfo *cpu);
void DumpCPUInfo (const CPUInfo *cpu);
void DoBlending_SSE2(const PalEntry *from, PalEntry *to, int count, int r, int g, int b, int a);
#endif