gzdoom-gles/src/maploader
Christoph Oelckers 8b3c03d416 - fixed Doom64 style lighting.
The check for the presence of Doom64 style lighting was done too early before the line lists in the sector were created.
2020-01-04 10:45:22 +01:00
..
compatibility.cpp - added generic level post-processing script class 2019-11-10 11:37:02 +02:00
edata.cpp - moved the tag manager into FLevelLocals 2019-01-24 01:53:05 +01:00
glnodes.cpp - made GL nodes loader more resilient to broken data 2019-10-12 12:41:14 +03:00
maploader.cpp - fixed Doom64 style lighting. 2020-01-04 10:45:22 +01:00
maploader.h - added generic level post-processing script class 2019-11-10 11:37:02 +02:00
polyobjects.cpp - fix polyobject init 2019-02-04 13:10:53 +01:00
postprocessor.cpp - remove SetLineSideRefs - this actually cannot be exported right now, due to the fact that both sides and lines have backreferences to themselves and their ancestry, and that linedefs have forward references to the sectors on their respective sides. 2019-11-14 14:32:20 -05:00
renderinfo.cpp - fixed layout of summary screen. 2019-02-21 00:16:48 +01:00
slopes.cpp - moved the combined compatibility flags into FLevelLocals. 2019-01-29 19:28:22 +01:00
specials.cpp - fixed creation of phased light sequences. 2019-02-07 09:39:36 +01:00
strifedialogue.cpp - removed erroneous assignment of dialog reply 2019-06-07 17:40:36 +03:00
udmf.cpp - fixed Doom64 style lighting. 2020-01-04 10:45:22 +01:00
udmf.h - cleanup of new colorization code. 2019-12-29 11:30:36 +01:00
usdf.cpp - fixed conversation links with pages referenced by name 2019-05-26 15:46:30 +03:00