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ddab2c3e78
This was always used with 'consoleplayer' which really is the only thing making sense here. But this is a part of the global state which should be avoided in play code. In particular, this makes no real sense in case of secondary maps where it should always return false. |
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a_keys.cpp | ||
a_keys.h | ||
a_pickups.cpp | ||
a_pickups.h | ||
a_weapons.cpp | ||
a_weapons.h |