gzdoom-gles/src/g_shared
2019-01-23 21:37:51 +01:00
..
a_action.cpp - made the corpse queue a simple array in FLevelLocals. 2019-01-05 10:53:06 +01:00
a_decals.cpp - fixed some merging issues. 2019-01-23 21:37:51 +01:00
a_dynlight.cpp - fixed delete calls on FDynamicLight. 2019-01-04 16:12:39 +01:00
a_dynlight.h - properly handle passing of the light flags. 2019-01-03 09:24:22 +01:00
a_flashfader.cpp Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
a_lightning.cpp - moved the per-level ACS state into FLevelLocals. 2019-01-05 18:19:35 +01:00
a_lightning.h - another batch. 2016-09-19 19:58:04 +02:00
a_morph.cpp - removed some unused bits of code. 2018-12-29 13:28:22 +01:00
a_morph.h - scriptified the rest of the morph code. 2018-11-24 10:47:42 +01:00
a_quake.cpp Don't let DEarthquake depend on r_viewpoint. 2018-06-19 08:32:25 +02:00
a_sharedglobal.h - moved the impact decal counter into FLevelLocals and do the counting in a less problematic fashion. 2019-01-23 21:05:27 +01:00
a_specialspot.cpp - moved the global spot state into FLevelLocals. 2019-01-05 10:04:27 +01:00
a_specialspot.h - moved the global spot state into FLevelLocals. 2019-01-05 10:04:27 +01:00
hudmessages.cpp - use a saner data structure to store the BrokenLines. 2018-10-31 19:13:54 +01:00
shared_hud.cpp - properly hook up the alt HUD with the status bar. 2018-12-02 14:34:10 +01:00