gzdoom-gles/libraries/wildmidi
Christoph Oelckers f3f2ec5cb1 - moved the sound decoding code to the zmusic project.
Since this gets used by both the sound backend and the music code it needs to be in a place accessible to both.

# Conflicts:
#	src/CMakeLists.txt

# Conflicts:
#	libraries/zmusic/decoder/mpg123_decoder.cpp
#	libraries/zmusic/decoder/sndfile_decoder.cpp
#	src/CMakeLists.txt
2020-01-05 12:29:15 +01:00
..
wildmidi - consolidated the different file access interfaces in the backends into one shared version. 2020-01-05 11:46:28 +01:00
CMakeLists.txt - took make_release_only off those subprojects which contain code that still need debugging on occasion. 2020-01-05 02:31:44 +01:00
file_io.cpp - moved the sound decoding code to the zmusic project. 2020-01-05 12:29:15 +01:00
gus_pat.cpp - fixed compilation on XCode and silenced several warnings in the music code 2020-01-05 02:17:56 +01:00
reverb.cpp - made WildMidi a library. 2020-01-05 01:40:41 +01:00
wildmidi_lib.cpp - fixed compilation on XCode and silenced several warnings in the music code 2020-01-05 02:17:56 +01:00
wm_error.cpp - made WildMidi a library. 2020-01-05 01:40:41 +01:00