gzdoom-gles/src/stringtable.h
Christoph Oelckers 1c410d4050 - rewrote the language table so that it doesn't have to reload everything on a language change.
It now reads everything into a two-dimensional TMap and creates a list of mappings that apply to the current setting.
The constant need for reloading was the main blocker in redesigning how Dehacked strings get inserted. Currently they override everything, but IWAD-based Dehacked text shouldn't block PWAD overrides from PWADs' LANGUAGE lumps and instead be treated as coming from an [en default] block.

This also renames the main block from [enu default] to [en default], because it should be treated as the English default for all English locales and not just make it fall through to the base default as it did before.

# Conflicts:
#	src/doomstat.cpp

# Conflicts:
#	src/stringtable.cpp
2019-04-27 16:13:21 +02:00

84 lines
2.7 KiB
C++

/*
** stringtable.h
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
**
** FStringTable
**
** This class manages a list of localizable strings stored in a wad file.
*/
#ifndef __STRINGTABLE_H__
#define __STRINGTABLE_H__
#ifdef _MSC_VER
#pragma once
#endif
#include <stdlib.h>
#include "doomdef.h"
#include "doomtype.h"
// This public interface is for Dehacked
class StringMap : public TMap<FName, FString>
{
public:
const char *MatchString(const char *string) const;
};
class FStringTable
{
public:
using LangMap = TMap<uint32_t, StringMap>;
void LoadStrings ();
void UpdateLanguage();
StringMap GetDefaultStrings() { return allStrings[MAKE_ID('*', '*', 0, 0)]; } // Dehacked needs these for comparison
void SetDehackedStrings(StringMap && map)
{
allStrings.Insert(MAKE_ID('*', '*', '*', 0), map);
UpdateLanguage();
}
const char *operator() (const char *name) const; // Never returns NULL
const char *operator[] (const char *name) const; // Can return NULL
private:
LangMap allStrings;
TArray<StringMap*> currentLanguageSet;
void LoadLanguage (int lumpnum);
static size_t ProcessEscapes (char *str);
};
#endif //__STRINGTABLE_H__