gzdoom-gles/src/swrenderer/r_memory.cpp
2017-01-12 16:21:46 +01:00

94 lines
2.1 KiB
C++

//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
#include <stdlib.h>
#include "templates.h"
#include "doomdef.h"
#include "m_bbox.h"
#include "i_system.h"
#include "p_lnspec.h"
#include "p_setup.h"
#include "swrenderer/drawers/r_draw.h"
#include "swrenderer/plane/r_visibleplane.h"
#include "a_sharedglobal.h"
#include "g_level.h"
#include "p_effect.h"
#include "doomstat.h"
#include "r_state.h"
#include "v_palette.h"
#include "r_sky.h"
#include "po_man.h"
#include "r_data/colormaps.h"
#include "r_memory.h"
namespace swrenderer
{
short *openings;
namespace
{
size_t maxopenings;
ptrdiff_t lastopening;
}
ptrdiff_t R_NewOpening(ptrdiff_t len)
{
ptrdiff_t res = lastopening;
len = (len + 1) & ~1; // only return DWORD aligned addresses because some code stores fixed_t's and floats in openings...
lastopening += len;
if ((size_t)lastopening > maxopenings)
{
do
maxopenings = maxopenings ? maxopenings * 2 : 16384;
while ((size_t)lastopening > maxopenings);
openings = (short *)M_Realloc(openings, maxopenings * sizeof(*openings));
DPrintf(DMSG_NOTIFY, "MaxOpenings increased to %zu\n", maxopenings);
}
return res;
}
void R_FreeOpenings()
{
lastopening = 0;
}
void R_DeinitOpenings()
{
if (openings != nullptr)
{
M_Free(openings);
openings = nullptr;
}
}
/////////////////////////////////////////////////////////////////////////
namespace
{
enum { max_plane_lights = 32 * 1024 };
visplane_light plane_lights[max_plane_lights];
int next_plane_light = 0;
}
visplane_light *R_NewPlaneLight()
{
if (next_plane_light == max_plane_lights)
return nullptr;
return &plane_lights[next_plane_light++];
}
void R_FreePlaneLights()
{
next_plane_light = 0;
}
}