gzdoom-gles/wadsrc/static/zscript/menu
Christoph Oelckers 7df698dad8 - implemented the parser basics of a ZScript versioning system.
Note that this completely disables the newly added keywords 'play' and 'ui' for unversioned code to allow using them as identifiers as I have found at least one mod that uses a variable named 'play' that would have been rendered broken otherwise.
This also disables many ZScript only keywords for other parsing jobs.
2017-03-05 14:13:00 +01:00
..
colorpickermenu.txt - added restrictions to CVAR and CCMD access functions for the menus. CVAR changes are only allowed when the menu is open or for mod-CVARs. The CCMD execution function is now private to the control requiring it and heavily guarded against improper access from the outside so that abuse is mostly impossible. 2017-02-13 19:18:45 +01:00
conversationmenu.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
joystickmenu.txt - exported more parts of the joystick menus and also exported all strings for them to the string table. 2017-02-13 17:45:03 +01:00
listmenu.txt - use floats for menu item coordinates. This only has an effect in the ListMenu because the OptionMenu uses fixed offsets which work differently. 2017-02-19 17:24:30 +01:00
listmenuitems.txt - use floats for menu item coordinates. This only has an effect in the ListMenu because the OptionMenu uses fixed offsets which work differently. 2017-02-19 17:24:30 +01:00
loadsavemenu.txt - fixed: The base MouseEvent method must return true, not false. 2017-02-19 22:08:22 +01:00
menu.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
menuitembase.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
messagebox.txt - fixed messagebox correctly. 2017-02-26 12:50:11 +01:00
optionmenu.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
optionmenuitems.txt - fixed: The text enter screen must be activated if it should be displayed. 2017-02-19 18:27:29 +01:00
playercontrols.txt - fixed: The text enter screen must be activated if it should be displayed. 2017-02-19 18:27:29 +01:00
playerdisplay.txt - use floats for menu item coordinates. This only has an effect in the ListMenu because the OptionMenu uses fixed offsets which work differently. 2017-02-19 17:24:30 +01:00
playermenu.txt - scriptified the rest of the player menu. This compiles and runs but doesn't work yet, it will be fixed in the next commit. 2017-02-18 01:20:07 +01:00
readthis.txt - added a GenericMenu class, so that all menus can be given a virtual Init method. 2017-02-19 15:35:28 +01:00
textentermenu.txt - fixed: The base MouseEvent method must return true, not false. 2017-02-19 22:08:22 +01:00
videomenu.txt - renamed the internal InpuEvent to deconflict from the version in the event system. 2017-02-14 19:32:44 +01:00