gzdoom-gles/wadsrc/static
2019-06-17 22:03:20 +02:00
..
credits - new rocket smoke sprites by Talon1024. 2018-01-28 08:37:56 +01:00
filter - cleanup of font init to have less special cases 2019-05-26 21:31:46 +02:00
glstuff - cleaned up the clip plane management for portals. 2016-04-27 00:41:00 +02:00
graphics - removed metadata from INVGEMx. 2017-09-30 07:58:52 +02:00
maparrows Normalize line endings 2016-03-01 09:47:10 -06:00
mapinfo Revert "- Do not use the internal graphic for the new Doom skill level even when the generated title looks worse, this way it can use custom fonts." 2019-06-08 13:10:08 +02:00
sbarinfo - Replaced medikit with mugshot in HUD. 2018-07-08 00:51:59 +02:00
shaders - remove shadow acne when dynlights perfectly align with planes 2019-04-18 17:49:57 +02:00
sounds - recompressed the dog sounds and removed the long stretches of silence at their ends. 2017-09-30 08:30:01 +02:00
sprites tnt1a0 is not a png 2018-11-25 12:25:45 +01:00
textures
xlat - added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom. 2017-01-08 01:15:45 +01:00
zscript localize custom menu titles in option search results 2019-06-13 15:54:19 +02:00
althudcf.txt Normalize line endings 2016-03-01 09:47:10 -06:00
animdefs.txt - simplified the parameters of the HUD draw functions by moving all booleans into one flags word and ordering them so that the less likely ones to be used can be made optional. 2017-03-26 18:41:24 +02:00
botsupp.txt - removed the bot related properties from AWeapon. 2019-04-15 22:29:15 +02:00
compatibility.txt - compat_pointonline for doom2 map14 2019-06-17 22:03:20 +02:00
confont.lmp Updated console font by GFD. 2016-02-14 09:27:20 +01:00
decaldef.txt Normalize line endings 2016-03-01 09:47:10 -06:00
defbinds.txt - Modern controls again. 2018-06-22 19:20:34 +02:00
dehsupp.txt - moved the 'brainexplode' state to the rocket, which is the actor which actually uses it. 2016-11-14 15:02:44 +01:00
etc.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
fontdefs.txt - implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality. 2017-03-24 20:09:50 +01:00
in_epi1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
indexfont
iwadinfo.txt - add support for NRFTL as an expansion for Doom 2. 2019-06-03 21:31:02 +02:00
language.def - Fixed typo. 2019-05-27 11:58:21 +02:00
language.eng Fixed name and placement of 'All except doors' localized string 2017-03-02 10:12:11 +02:00
language.enu - Missing strings. 2019-05-19 20:40:24 +02:00
language.fr - Added missing language definitions for option search. 2019-05-14 18:59:34 +02:00
language.ita Normalize line endings 2016-03-01 09:47:10 -06:00
language.ptb - a bit of text cleanup. Removed some unused strings and moved a few not-to-be-translated ones to language.def. 2019-04-28 21:22:21 +02:00
lockdefs.txt Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible. 2016-07-12 23:52:04 +02:00
menudef.txt added a crosshair on/off toggle 2019-05-18 14:08:59 +02:00
netnotch.dat
notch.dat
reverbs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sbarinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sndinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sndseq.txt Normalize line endings 2016-03-01 09:47:10 -06:00
spaldoom.lmp
spalhtic.lmp
strifehelp.acs - moved the displayed text in strfhelp.o to the string table. 2019-04-28 11:53:39 +02:00
teaminfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
terrain.txt Normalize line endings 2016-03-01 09:47:10 -06:00
textcolors.txt Added four text colors: ice, fire, sapphire, teal 2017-09-23 11:56:16 +02:00
textures.txt Normalize line endings 2016-03-01 09:47:10 -06:00
things.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
vga-rom-font.16
x11r6rgb.txt Normalize line endings 2016-03-01 09:47:10 -06:00
xg.wopn Upgrade libADLMIDI and libOPNMIDI 2018-10-04 20:25:02 +02:00
xhairs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
zscript.txt - Forgot to update the internal ZScript version. 2019-05-14 21:33:41 +02:00